Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
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Update: 23 Dec, 2015 @ 1:37am

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Update: 3 Dec, 2015 @ 1:39am

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Update: 3 Dec, 2015 @ 1:07am

Update: 3 Dec, 2015 @ 1:02am

Update: 2 Dec, 2015 @ 10:31pm

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Update: 23 Nov, 2015 @ 1:03pm

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Update: 21 Mar, 2015 @ 1:52pm

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Update: 8 Mar, 2015 @ 4:01pm

Reuploaded due to possible file corruption.

Update: 5 Mar, 2015 @ 3:38pm

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Update: 19 Jan, 2015 @ 8:34pm

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.