RimWorld
PBs New Ammunitions Pack
Visualizzazione di 31-40 elementi su 121
< 1  2  3  4  5  6 ... 13 >
Aggiornamento: 22 apr, 4:23

Fixed the misalignment issue with SAPHEI textures.
Removed fragments from APFSDS rounds below 60mm.

Aggiornamento: 18 apr, 21:00

Fixed the workamount of the HEI ammunition(20~30mm).

Aggiornamento: 17 apr, 19:54

Added a proximity fuze with a 1.5~1 tile detonation range to the DM11 HE-Temp, with a safety distance of approximately 5 tiles.

Aggiornamento: 12 apr, 7:22

[Auto-generated text]: Update on 4/12/2025 10:22:20 PM.

Aggiornamento: 10 apr, 21:30

[Auto-generated text]: Update on 4/11/2025 12:30:21 PM.

Aggiornamento: 9 apr, 16:22

[Auto-generated text]: Update on 4/10/2025 7:22:41 AM.

Aggiornamento: 9 apr, 1:36

In this ammo pack, the fragments produced by the new ammo will not have an unlimited flight distance (i.e., they will not self-destruct only upon reaching the map boundary). Instead, they will self-destruct after traveling a short or long distance, in order to balance the strength of ammo types like Canister and Shrapnel and make their performance more realistic.

Added 20x128mmOerlikon HEI and SAPHEI.

Aggiornamento: 8 apr, 0:50

[Auto-generated text]: Update on 4/8/2025 3:49:56 PM.

Aggiornamento: 7 apr, 1:55

[Auto-generated text]: Update on 4/7/2025 4:55:03 PM.

Aggiornamento: 6 apr, 21:45

Modify the texture dimensions.
Use loadfolders to add 125mm Canister and Shrapnel to this Mod.
Optimize the length of Defname.