Counter-Strike 2

Counter-Strike 2

mg_lego_multigames
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Update: 19 Jun @ 4:26am

Long Jump v2:
- New awp model
Scout; Scout v2:
- New lighting
Lose room:
- New lighting
2Rooms:
- New lighting
Awp:
- Added additional lighting
Skipping Rope:
- Changing values for player transparency
Misc:
- Incorrect lighting has been fixed
- New location for team selection
- Button sounds returned
- The post-process has been partially changed

Update: 28 May @ 7:33am

- Fixed graffiti system

Update: 26 Apr @ 4:54pm

Rollback of changes from 04/26/2024

Update: 26 Apr @ 5:16am

-

Update: 26 Apr @ 5:12am

Test

Update: 26 Apr @ 5:02am

Fixed a bug where the game crashed when selecting a team(This update is a test and in case of a fix from the game developer himself, this patch will be rolled back)

Update: 19 Apr @ 2:21pm

- Global lighting has been changed
- Skybox has been updated
- Fixed the reflection of weapons on the borders of games
- One of the silver wolf graffiti has been moved
- Removed the preview of the teams at the beginning of the game
- The r1c1 postscript left over from the CS:GO version has been removed(After changing the name of the vpk executable file, your server may crash due to an incorrect name)
- Updated loading screenshots
- Football:
Fixed a bug where it was possible to score a goal with the help of foreign objects
Changed the size of the trigger that checks for the presence of a ball
- 2Rooms:
Removed trigger that killed all thrown weapons to the ground
Molotov and incendiary grenade are now unavailable for this game
Lighting has been changed
- Long Jump v2:
Fixed a bug where the weapon could be duplicated when touching the trigger
- Speed Jumps:
Fixed the Light Probe
- Scout v1-v2:
Fixed the penetration of light through the walls on both sides
Lighting has been changed
- Blind Deagle v1-v2:
Shadows have been fixed
- Blind Deagle (Classic):
Fixed shadows in doorways
- Skipping Rope:
The time for survival has been reduced to 100 seconds
Added a timer that displays the amount of time before the knife fight

Update: 12 Feb @ 2:10am

- Added protection against softlock when the ball could fall behind the map (Check is performed every 6 seconds and if the ball falls behind the map or is killed, it will appear on the center of the arena)
- Fixed visibility on the game "Scout"
- Removed the notification about the launch of the classic version

Update: 7 Feb @ 4:47am

- fixed a critical bug related to player teleportation (Thanks valve for update)

Update: 3 Feb @ 5:18am

- The survival time on the Skipping Rope game has been changed from 160 to 120 seconds
- Vector correction for game previews
--CLASSIC--
- Fixed textures on the "Knife" game (thx Scarfox)
- Fixed a hole in the "Awp" game (thx L1xi)
- Fixed a bug where the ball could get stuck behind the goal