Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Tactical Warfare
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Aggiornamento: 18 mar, 11:06

Aggiornamento: 14 nov 2024, 11:44

Aggiornamento: 25 set 2024, 1:26

Aggiornamento: 21 set 2024, 15:14

Aggiornamento: 21 set 2024, 5:29

Aggiornamento: 17 ago 2024, 7:30

Aggiornamento: 11 ago 2024, 16:38

Aggiornamento: 10 ago 2024, 21:43

Aggiornamento: 10 ago 2024, 5:56

Update 1.7

MAJOR UPDATE :

BM Rework Update:
Tactics and Urban Warfare --> Tactical Warfare
    Completely reworked the Tactics & Urban Warfare Mod, which will now be known as Tactical Warfare . Content of the rework :
  • Removed the terrain effects of Urban Warfare : Compatibility is greatly increased now !
  • Combat Width is back to vanilla, but you can get the old combat width here : https://steamproxy.net/sharedfiles/filedetails/?id=3048961473
  • Added instead new combat stages : City Outskirts, Urban Warfare, Secure City and Seize Fort)
  • Added more than 45 new tactics for you to play around and enjoy
  • Added new doctrine specific tactics (7 for the Land doctrines, 8 for Special Forces Doctrines). You can see them here : https://docs.google.com/document/d/e/2PACX-1vTiGtqT60t5i6Qynw2rsENsfFoZDv31D0ImWbi3zi7y7hItnDSv_brMVIpttUkbPrFMt3JkMBQdwfe_/pub
  • Added a system of tech-based trigger events to unlock the new doctrine specific tactics, ensuring maximum compatibility with other mods
  • Reworked some vanilla tactics to be more interesting, fair, and and worth picking (rn it's
  • Relentless Assault and Infiltration Assault, but more will come with feedback and suggestions)

Aggiornamento: 9 mag 2024, 8:22