Age of Wonders III

Age of Wonders III

Chivalrous Additions: Wasteland
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Update: 11 Nov @ 7:18am

NEW UNIT: Nomad Mageslayer, available through the Enchanted Armory.
DESCRIPTION: Fast armored infantry with high resistance and some shock protection. Effective versus support units. Gains Strong Will on gold rank.
-Nomad Half-Cataphract moved from Enchanted Armory to Stables of Vigor.
-Forge Giant's Inflict Scorching Heat bronze reward replaced with Projectile Resistance. Gold reward changed from Projectile Resistance to Fire Aura.

Update: 28 Oct @ 1:08am

NEW UNIT: Forge Giant, available to giants through the Meteorite Anvil.
DESCRIPTION: A Fire Giant wearing a massive suit of bronze armor. Much stronger than a normal Fire Giant but moves slower and weaker to frost and shock.
NEW UNIT: Sea Troll, encountered across Athla.
DESCRIPTION: A troll with lower average damage and less offensive capability but can swim and hurls nets.

Update: 14 Sep @ 7:22am

-Lost Vessel gains 10 hitpoints, priority listing increased. Model made larger.

Update: 6 Sep @ 5:43am

-Ranged attack is now default choice ability for both Fluyt and Escort Warships.

Update: 30 Aug @ 5:26am

-Updated internal Camel Odor mechanics to prevent potential stability issues following the latest Wasteland update.

Update: 17 Aug @ 4:29am

-Improved stability for Khaan event.

Update: 6 Aug @ 3:43pm

-Removed potential crash issue with the new Khaan invasion event.

Update: 29 Jul @ 10:00pm

-Fixed an issue with Camel Odor not adding defense versus mounted units.

Update: 26 Jun @ 11:55pm

-Nomad and Outcast mounted units tier 2-3 added to new invasion event.
-Outcast Harasser's Sprint replaced with Slippery.

Update: 15 Jun @ 7:04am

NEW UNIT: Goblin Despoiler, available through the Altar of Bound Souls.
DESCRIPTION: A (dressed) goblin untouchable mounted on a giant scorpion, a tough cavalry unit although not as fast as others. Inherently stinking, breaking guard and inflicting noxious vulnerability. Gains Fear Strike on gold rank.
NEW UNIT: Azrac Scorpion, available to Archdruids through the Summon Wild Animal spell.
DESCRIPTION: A slow arachnid with high defense and decent resistance that is immune to blight and resistant to fire, inflicts poison. Gains Guard Breaker on gold rank.
NEW UNIT: Blight Scorpion, available to Archdruids through the Summon Gargantuan Animal spell.
DESCRIPTION: An enormous arachnid with good defense that inflicts noxious vulnerability and breaks guard. Can use Assassin's Strike (the giant stinger) once per combat. Inflicts fear on gold rank.