Total War: WARHAMMER III

Total War: WARHAMMER III

AI Recruitment Unleashed
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Update: 29 Sep @ 3:03am

I have made this small update so that the mod can continue to be used, in its current state the mod only affects the type of units that the AI ​​will recruit but the quality of these has not been revised or modified, a little more variety was also added for the vampire cost.
I currently do not have the time or desire to proceed with more changes, perhaps in the future this will change but for the moment it is what I have.

Update: 14 Aug @ 2:06pm

Small adjustment to dwarven recruitment for high-ranking infantry

Update: 30 Jun @ 6:50am

Update: 6 May @ 2:43pm

Updated for version 5
Units have been added to the system.
Fixed some bugs that made it almost impossible for the AI to recruit some of the new units (CA Nurgle didn't have artillery until now)

Update: 15 Mar @ 4:47pm

New units have been added to the system

Update: 25 Nov, 2023 @ 4:14am

Update: 6 Sep, 2023 @ 1:13pm

Updated for version 4.0.1

The new units have been added to the recruitment logic of this mod.

Update: 1 Jul, 2023 @ 3:34pm

Fixed a bug with some factions where CA had not included a list of front line units and produced armies mostly with pike front lines.
Wood elves will now recruit more treemen.
Bretonnia will now recruit more cavalry units.
All armies can now add up to a maximum of 3 heroes to their armies.

Update: 26 May, 2023 @ 5:26pm

Updated for version 3.1
Added the 7 new ror units.

Update: 15 Apr, 2023 @ 8:35am

Updated for version 3.0
Added improved recruiting for the new faction.