tModLoader
The Depths (Hell Alternative)
Visualizzazione di 1-10 elementi su 44
< 1  2  3  4  5 >
Aggiornamento: 9 ott, 15:31

v1.0.5.4
=========================
Updated to preview v2025.9.2.10

v1.0.5.3
=========================
Updated to preview v2025.09

v1.0.5.2
=========================
Fixed chroma shaders and the achievement advisor crashing servers, twice
Fixed a rare error when entering quicksilver

v1.0.5.1
=========================
Fixed quicksilver debugging tool being active
Fixed worlds being unable to be generated

v1.0.5.0
=========================
Added Mysteries of the Dark achievement
Added Pickaxe of Poison achievement
Added Heart Smasher achievement
Added Mercury Angler achievement
Added chroma keyboard support for the depths biomes and bosses
Added recipe group for the imp staff (living shadow staff can now be used to craft items that require the imp staff)
groundslamming can now be interupted by dashing
Fixed being able to obtain "it's getting hot in here" in depths worlds
Fixed the depths tag not being cycled every morning in drunk seeds similarly to the evil tag
Fixed being able to catch normal fish in quicksilver is you don't have any quicksilver proof accessories equiped
Fixed shalestone hand vanity not being reset, causing it to forever randomly pat the player on the head
Fixed shalestone hand not being flipped in reverse gravity
Fixed shalestone hand not causing dusts to be made in reverse gravity
Fixed the demon conch and shalestone conch to now properly fail if their biome's requirements aren't met
Fixed the timer that inflicts mercury poisoning instaniously returning to 0 rather than slowly going back down to 0
Fixed the depths removing world select icon overlays
Fixed amalgam amulet and it's upgrades preventing quicksilver damage forever rather than for a set duration
Fixed items mentioned being "materials" despite crafting nothing
Fixed Fargo's best of both world's config showing up constantly rather than only when FBOBW was loaded
Fixed music in the depths' biome now allowing for tracks such as slime rain and town day/night to override the default depths track

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual erro

Aggiornamento: 4 ott, 19:21

v1.0.5.3
=========================
Updated to preview v2025.09

v1.0.5.2
=========================
Fixed chroma shaders and the achievement advisor crashing servers, twice
Fixed a rare error when entering quicksilver

v1.0.5.1
=========================
Fixed quicksilver debugging tool being active
Fixed worlds being unable to be generated

v1.0.5.0
=========================
Added Mysteries of the Dark achievement
Added Pickaxe of Poison achievement
Added Heart Smasher achievement
Added Mercury Angler achievement
Added chroma keyboard support for the depths biomes and bosses
Added recipe group for the imp staff (living shadow staff can now be used to craft items that require the imp staff)
groundslamming can now be interupted by dashing
Fixed being able to obtain "it's getting hot in here" in depths worlds
Fixed the depths tag not being cycled every morning in drunk seeds similarly to the evil tag
Fixed being able to catch normal fish in quicksilver is you don't have any quicksilver proof accessories equiped
Fixed shalestone hand vanity not being reset, causing it to forever randomly pat the player on the head
Fixed shalestone hand not being flipped in reverse gravity
Fixed shalestone hand not causing dusts to be made in reverse gravity
Fixed the demon conch and shalestone conch to now properly fail if their biome's requirements aren't met
Fixed the timer that inflicts mercury poisoning instaniously returning to 0 rather than slowly going back down to 0
Fixed the depths removing world select icon overlays
Fixed amalgam amulet and it's upgrades preventing quicksilver damage forever rather than for a set duration
Fixed items mentioned being "materials" despite crafting nothing
Fixed Fargo's best of both world's config showing up constantly rather than only when FBOBW was loaded
Fixed music in the depths' biome now allowing for tracks such as slime rain and town day/night to override the default depths track

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for

Aggiornamento: 1 ott, 23:01

v1.0.5.2
=========================
Fixed chroma shaders and the achievement advisor crashing servers, twice
Fixed a rare error when entering quicksilver

v1.0.5.1
=========================
Fixed quicksilver debugging tool being active
Fixed worlds being unable to be generated

v1.0.5.0
=========================
Added Mysteries of the Dark achievement
Added Pickaxe of Poison achievement
Added Heart Smasher achievement
Added Mercury Angler achievement
Added chroma keyboard support for the depths biomes and bosses
Added recipe group for the imp staff (living shadow staff can now be used to craft items that require the imp staff)
groundslamming can now be interupted by dashing
Fixed being able to obtain "it's getting hot in here" in depths worlds
Fixed the depths tag not being cycled every morning in drunk seeds similarly to the evil tag
Fixed being able to catch normal fish in quicksilver is you don't have any quicksilver proof accessories equiped
Fixed shalestone hand vanity not being reset, causing it to forever randomly pat the player on the head
Fixed shalestone hand not being flipped in reverse gravity
Fixed shalestone hand not causing dusts to be made in reverse gravity
Fixed the demon conch and shalestone conch to now properly fail if their biome's requirements aren't met
Fixed the timer that inflicts mercury poisoning instaniously returning to 0 rather than slowly going back down to 0
Fixed the depths removing world select icon overlays
Fixed amalgam amulet and it's upgrades preventing quicksilver damage forever rather than for a set duration
Fixed items mentioned being "materials" despite crafting nothing
Fixed Fargo's best of both world's config showing up constantly rather than only when FBOBW was loaded
Fixed music in the depths' biome now allowing for tracks such as slime rain and town day/night to override the default depths track

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls fo

Aggiornamento: 1 ott, 18:39

v1.0.5.1
=========================
Fixed quicksilver debugging tool being active
Fixed worlds being unable to be generated

v1.0.5.0
=========================
Added Mysteries of the Dark achievement
Added Pickaxe of Poison achievement
Added Heart Smasher achievement
Added Mercury Angler achievement
Added chroma keyboard support for the depths biomes and bosses
Added recipe group for the imp staff (living shadow staff can now be used to craft items that require the imp staff)
groundslamming can now be interupted by dashing
Fixed being able to obtain "it's getting hot in here" in depths worlds
Fixed the depths tag not being cycled every morning in drunk seeds similarly to the evil tag
Fixed being able to catch normal fish in quicksilver is you don't have any quicksilver proof accessories equiped
Fixed shalestone hand vanity not being reset, causing it to forever randomly pat the player on the head
Fixed shalestone hand not being flipped in reverse gravity
Fixed shalestone hand not causing dusts to be made in reverse gravity
Fixed the demon conch and shalestone conch to now properly fail if their biome's requirements aren't met
Fixed the timer that inflicts mercury poisoning instaniously returning to 0 rather than slowly going back down to 0
Fixed the depths removing world select icon overlays
Fixed amalgam amulet and it's upgrades preventing quicksilver damage forever rather than for a set duration
Fixed items mentioned being "materials" despite crafting nothing
Fixed Fargo's best of both world's config showing up constantly rather than only when FBOBW was loaded
Fixed music in the depths' biome now allowing for tracks such as slime rain and town day/night to override the default depths track

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20

Aggiornamento: 1 ott, 1:00

v1.0.5.0
=========================
Added Mysteries of the Dark achievement
Added Pickaxe of Poison achievement
Added Heart Smasher achievement
Added Mercury Angler achievement
Added chroma keyboard support for the depths biomes and bosses
Added recipe group for the imp staff (living shadow staff can now be used to craft items that require the imp staff)
groundslamming can now be interupted by dashing
Fixed being able to obtain "it's getting hot in here" in depths worlds
Fixed the depths tag not being cycled every morning in drunk seeds similarly to the evil tag
Fixed being able to catch normal fish in quicksilver is you don't have any quicksilver proof accessories equiped
Fixed shalestone hand vanity not being reset, causing it to forever randomly pat the player on the head
Fixed shalestone hand not being flipped in reverse gravity
Fixed shalestone hand not causing dusts to be made in reverse gravity
Fixed the demon conch and shalestone conch to now properly fail if their biome's requirements aren't met
Fixed the timer that inflicts mercury poisoning instaniously returning to 0 rather than slowly going back down to 0
Fixed the depths removing world select icon overlays
Fixed amalgam amulet and it's upgrades preventing quicksilver damage forever rather than for a set duration
Fixed items mentioned being "materials" despite crafting nothing
Fixed Fargo's best of both world's config showing up constantly rather than only when FBOBW was loaded
Fixed music in the depths' biome now allowing for tracks such as slime rain and town day/night to override the default depths track

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration iss

Aggiornamento: 1 set, 9:27

v1.0.4.0
=========================
Now uses the ModLiquid Library mod as a dependancy
Added Quicksilver
Removed needless edits
Fixed hell npcs spawning in the depths

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration issue with DO NOT DRINK and Flowing quicksilver being unobtainable
Fixed several tile tileobjectdata
Fixed shadow cat pet's ai not syncing in multiplayer
Fixed shalestone onyx corrupting nearby tiles
Fixed chasme not printing the text "The Jungle Grows Restless" if all mechs are defeated beforehand
Fixed Sanctus sheild not having 4 defence but instead 2
Removed duplicate recipes of the geode armour
Fixed Terminex sounds being way too loud
Removed duplicate sound within the depths'
Fixed the Quartz table tile texture being super short causing visual errors with anything placed ontop
Fixed the Quartz platform sprite not tiling correctly with horizontal and staircase platforms intercepting each other
Fixed Chasme body parts using a much more taxing network syncing in multiplayer
Rewrote the description

Beta v0.8.2.1
=========================
Added Chinese Translation by Yee苍棱
Added Brazilian Portuguese by Seceip
Fixed rotation of the Aqua Arrow
Fixed rotation of diamond arrows and them not having gravity
Fixed gemforges allowing for multiple chasme's to be spawned during the cutscene
Fixed gemforges not giving all nearby players the relic's curse debuff
Added Updated icon by Yee苍棱

Beta v0.8.2
=========================
Reworked Chasme Completely, she is now an actually enjoyable and fully functioning fight
- Added Death Animation to chasme
- Fixed damage scaling
- Added some animations
- Added Legendary mode changes
Added Russian Translation by Andrey2345
Fixed typos in the english translation with some descriptions and armour tooltips
Changed the Angler que

Aggiornamento: 29 ago, 14:08

v1.0.3.1 (preview)
=========================
Updated to the latest ModLiquidLib update

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration issue with DO NOT DRINK and Flowing quicksilver being unobtainable
Fixed several tile tileobjectdata
Fixed shadow cat pet's ai not syncing in multiplayer
Fixed shalestone onyx corrupting nearby tiles
Fixed chasme not printing the text "The Jungle Grows Restless" if all mechs are defeated beforehand
Fixed Sanctus sheild not having 4 defence but instead 2
Removed duplicate recipes of the geode armour
Fixed Terminex sounds being way too loud
Removed duplicate sound within the depths'
Fixed the Quartz table tile texture being super short causing visual errors with anything placed ontop
Fixed the Quartz platform sprite not tiling correctly with horizontal and staircase platforms intercepting each other
Fixed Chasme body parts using a much more taxing network syncing in multiplayer
Rewrote the description

Beta v0.8.2.1
=========================
Added Chinese Translation by Yee苍棱
Added Brazilian Portuguese by Seceip
Fixed rotation of the Aqua Arrow
Fixed rotation of diamond arrows and them not having gravity
Fixed gemforges allowing for multiple chasme's to be spawned during the cutscene
Fixed gemforges not giving all nearby players the relic's curse debuff
Added Updated icon by Yee苍棱

Beta v0.8.2
=========================
Reworked Chasme Completely, she is now an actually enjoyable and fully functioning fight
- Added Death Animation to chasme
- Fixed damage scaling
- Added some animations
- Added Legendary mode changes
Added Russian Translation by Andrey2345
Fixed typos in the english translation with some descriptions and armour tooltips
Changed the Angler quest text for the Relicarp
Fixed Nightwood being named Night Wood
Fixed HBDeus being named as HBDues in the Music Titles support
Fixed several texts still using the default

Aggiornamento: 1 ago, 6:46

v1.0.3 (preview)
=========================
Added quicksilver as a sperate liquid using the new ModLiquid Library mod

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration issue with DO NOT DRINK and Flowing quicksilver being unobtainable
Fixed several tile tileobjectdata
Fixed shadow cat pet's ai not syncing in multiplayer
Fixed shalestone onyx corrupting nearby tiles
Fixed chasme not printing the text "The Jungle Grows Restless" if all mechs are defeated beforehand
Fixed Sanctus sheild not having 4 defence but instead 2
Removed duplicate recipes of the geode armour
Fixed Terminex sounds being way too loud
Removed duplicate sound within the depths'
Fixed the Quartz table tile texture being super short causing visual errors with anything placed ontop
Fixed the Quartz platform sprite not tiling correctly with horizontal and staircase platforms intercepting each other
Fixed Chasme body parts using a much more taxing network syncing in multiplayer
Rewrote the description

Beta v0.8.2.1
=========================
Added Chinese Translation by Yee苍棱
Added Brazilian Portuguese by Seceip
Fixed rotation of the Aqua Arrow
Fixed rotation of diamond arrows and them not having gravity
Fixed gemforges allowing for multiple chasme's to be spawned during the cutscene
Fixed gemforges not giving all nearby players the relic's curse debuff
Added Updated icon by Yee苍棱

Beta v0.8.2
=========================
Reworked Chasme Completely, she is now an actually enjoyable and fully functioning fight
- Added Death Animation to chasme
- Fixed damage scaling
- Added some animations
- Added Legendary mode changes
Added Russian Translation by Andrey2345
Fixed typos in the english translation with some descriptions and armour tooltips
Changed the Angler quest text for the Relicarp
Fixed Nightwood being named Night Wood
Fixed HBDeus being named as HBDues in the Music Titles support
Fixed several texts still using the default Mods.TheDepths... name or being too basic
Increased visibility in the depth's fog when chas

Aggiornamento: 24 dic 2024, 16:14

v1.0.2.3
=========================
Fixed several typos in the english translation file
Chasme's soul now stays out longer depending on difficulty modes (ie: 40 seconds to damage the soul 25% in expert mode)

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration issue with DO NOT DRINK and Flowing quicksilver being unobtainable
Fixed several tile tileobjectdata
Fixed shadow cat pet's ai not syncing in multiplayer
Fixed shalestone onyx corrupting nearby tiles
Fixed chasme not printing the text "The Jungle Grows Restless" if all mechs are defeated beforehand
Fixed Sanctus sheild not having 4 defence but instead 2
Removed duplicate recipes of the geode armour
Fixed Terminex sounds being way too loud
Removed duplicate sound within the depths'
Fixed the Quartz table tile texture being super short causing visual errors with anything placed ontop
Fixed the Quartz platform sprite not tiling correctly with horizontal and staircase platforms intercepting each other
Fixed Chasme body parts using a much more taxing network syncing in multiplayer
Rewrote the description

Beta v0.8.2.1
=========================
Added Chinese Translation by Yee苍棱
Added Brazilian Portuguese by Seceip
Fixed rotation of the Aqua Arrow
Fixed rotation of diamond arrows and them not having gravity
Fixed gemforges allowing for multiple chasme's to be spawned during the cutscene
Fixed gemforges not giving all nearby players the relic's curse debuff
Added Updated icon by Yee苍棱

Beta v0.8.2
=========================
Reworked Chasme Completely, she is now an actually enjoyable and fully functioning fight
- Added Death Animation to chasme
- Fixed damage scaling
- Added some animations
- Added Legendary mode changes
Added Russian Translation by Andrey2345
Fixed typos in the english translation with some descriptions and armour tooltips
Changed the Angler quest text for the Relicarp
Fixed Nightwood being named Night Wood
Fixed HBDeus being named as HBDues in the Music Titles support
Fixed several texts still using the default Mods.TheDepths... name or being too basic
Increased visibility in the depth's fog when chasme or a bloodmoon is active
Fixed Diamond shard projectiles from diamond arrows dealing the remaineder damage indead of t

Aggiornamento: 9 nov 2024, 5:25

v1.0.2.2
=========================
Fixed depths or underworld only worlds having the player be in the depths biome for quicksilver and more to work
Nerfed the palladium shield and its upgrades now only reflecting projectiles 25% of the time
Fixed the crystal and Sanctus shield having outdated tooltips
Changed how the world icons are drawn (this should have no change ingame but other mods that edit the icons may now work properly)

v1.0.2.1
=========================
Fixed Major issue where the depths biome doesnt show up in areas

v1.0.2
=========================
Added the ability to create artificial biomes of the depths and underworlds when in the opposite biome area
Resprited Quicksilver Bucket
Resprited World Icon Underworld
Resprited World Icon Drunk Left Depths
Resprited World Icon Drunk Right Depths
Resprited World Icon Drunk
Resprited Nightwood Sword (thanks Ariadne)
Fixed the world creation loading bar causing issues with some mods
Fixed Fargo BoBW's config only working on game restart
Fixed Zenith worlds not spawning ash grass on the middle island

v1.0.1
=========================
Added Spanish Translation by CDT_Maggot
Added Larger/Large+/Custom world size world support for depths worlds
Added proper crafting placement, now all item recipes will nolonger appear below coins
Added Biome Lava Support - this includes custom quicksilver styles as well for depths worlds
Added Feline Tombstone
Changed Arquerite and Quartz crates dropping obsidian skin potions instead of crystal skin potions
Fixed research amount for the Bottomless Quicksilver bucket and Quicksilver absorbant sponge from 5 to 1
lava fishing hooks in recipes are now replaced by recipe groups containing quartz fishing hooks
Fixed several issues related to tree rendering and growth causing lag and other visual bugs
Reworked the palladium shield
Added special effect to projectiles parried by the palladium shield
Added several more NPCs to the invicibility to the freezing water debuff
Fixed all critter items when thrown in shimmer to spawn faelings with the incorrect texture
Fixed arquerite having the wrong inventory sorting
Fixed Nightwood shimmering into its walls
Nerfed king coal and Crystal King in both AI, spawnrates and stats
Fixed several NPCs not spawning their projectiles properly on servers
Fixed arquerite being block-swappable
Fixed players not fighting or have died to chasme being stuck in a death loop when at the surface
Made the tortured soul and bound crystal formation explode when the tax collector was present
Fixed Mercry Bobber being classified as a vanity item
Respritied quartz chair.
Fixed the sell price of several items
Geode armour now takes more geodes to craft
Increased range of the onyx hook
Potted Mercury Tendrils now have an animation
Ash Grass and Living fire can now be transmutated with their depths item counterparts (and vise versa)
Core builder can now transmutate the auqa and magma stone
Fixed right clicking the shell phone in the inventory skipping the spawn teleport state
Onyx Bunnies and squirels now shimmer into onyx in hardmode
Added more recipes to the Silver Slippers

v1.0
=========================
Reworked Worldgen, now is nolonger a clone of the underworld worldgeneration
Added Polish Translation by Roton
Renamed depthsorHell worldtag to isWorldDepths
Added controller support for the world creation screen
Resprited all banner items
Resprited Dont Dig up depths icons
Added chlorothyte extractinator support to quartz and obsidian
Resprited Core builder item
Resprited Large quartz item
Resprited Quartz table item
Resprited Quartz door item
Resprited the Terminex
Fixed Quartz not having a pickaxe power
Fixed chasme not playing Otherworldly WoF when otherworldly music is enabled
Rewrote the loottable for quartz and arquerite crates
Rewrote the map code to be much better, now mods that fullbright the whole world now work properly
Added a system for chasme to allow her to do anything on death if a mod makes the WoF do something on death (eg. Thorium "new life has spring into the depths" text)
Added PvP support to the Terminex
Resprited Quartz
Resprited Relicarp
Resprited Glimmer Depth fish
Updated icon again
Updated README.md file
Fixed workshop icon not showing up due to a typo
Fixed quartz furniture being detroyed by lava and quicksilver
Fixed workgen issue where quartz doors and the tiles above and below them being hammered
Fixed Shale, shalestone and nightmare grass turning to crispy honey blocks during GFB worldgen
Removed leftover code related to NPC targets causing a out of bounds error in dual core worlds
Fixed Depths and Otherworldly Depths menus not removing their texture when generating a GFB seed
Fixed the shadow claw not piercing infinitely
Doubled shadow claw damage from 28 to 56
Removed unused depths' map backgrounds
Fixed several sell values of items
Fixed some recipes not requiring workbenches when they should have
Removed test image of the shalestone slam
Organised IL edits within the code
Fixed all warnings (shouldn't be noticable ingame apart from slight preformance improvements)
Fixed all recipes requiring to be near lava having an invisible extra condition that didn't work
Fixed depths' 2nd bg being waaaay too small causing visual errors
Added tooltip to the geocampfire
Added several in-code methods for checking if an area is in the depths or underworld (has mod calls for these too)
Changed the map color of the unused ember tile
Fixed Silverfall block map color
Fixed Silverfall wall map color
Fixed mercury hamaxe being 20 bars instead of 15
Fixed crystal skin potion not pausing the amulet timer
Fixed shalebrick map color
Fixed worldgeneration issue with DO NOT DRINK and Flowing quicksilver being unobtainable
Fixed several tile tileobjectdata
Fixed shadow cat pet's ai not syncing in multiplayer
Fixed shalestone onyx corrupting nearby tiles
Fixed chasme not printing the text "The Jungle Grows Restless" if all mechs are defeated beforehand
Fixed Sanctus sheild not having 4 defence but instead 2
Removed duplicate recipes of the geode armour
Fixed Terminex sounds being way too loud
Removed duplicate sound within the depths'
Fixed the Quartz table tile texture being super short causing visual errors with anything placed ontop
Fixed the Quartz platform sprite not tiling correctly with horizontal and staircase platforms intercepting each other
Fixed Chasme body parts using a much more taxing network syncing in multiplayer
Rewrote the description

Beta v0.8.2.1
=========================
Added Chinese Translation by Yee苍棱
Added Brazilian Portuguese by Seceip
Fixed rotation of the Aqua Arrow
Fixed rotation of diamond arrows and them not having gravity
Fixed gemforges allowing for multiple chasme's to be spawned during the cutscene
Fixed gemforges not giving all nearby players the relic's curse debuff
Added Updated icon by Yee苍棱

Beta v0.8.2
=========================
Reworked Chasme Completely, she is now an actually enjoyable and fully functioning fight
- Added Death Animation to chasme
- Fixed damage scaling
- Added some animations
- Added Legendary mode changes
Added Russian Translation by Andrey2345
Fixed typos in the english translation with some descriptions and armour tooltips
Changed the Angler quest text for the Relicarp
Fixed Nightwood being named Night Wood
Fixed HBDeus being named as HBDues in the Music Titles support
Fixed several texts still using the default Mods.TheDepths... name or being too basic
Increased visibility in the depth's fog when chasme or a bloodmoon is active
Fixed Diamond shard projectiles from diamond arrows dealing the remaineder damage indead of the actual damage divided by 2
Buffed the Silverado's damage
Gave the Silverado a ToolTip
Fixed Trees having incorrect positioning in captures
Added Projectiles related to chasme
Removed now unused projectiles