Space Engineers

Space Engineers

Consty Aircraft Pack - Ordnance (Weaponcore) 1.0
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Update: 23. Juni um 4:07

Update: 23. Juni um 3:37

Update: 22. Juni um 9:46


Changes


- General HE buffs for HE ammo for guns
- changed total damage to reflect total damage of HE fragments from related AP shot damage x1.5 - x2 (to make up for 360 spread for frags)
- some guns felt too weak when consistently hitting moving targets

- Hellfires
- Shot sound changed
- Added Travel Sound

- 40mm Aircraft Cannon
- Added shell ejection velocity variance


Update: 11. Juni um 12:39

Added
+ .45 Handgun
- Max range: 600m
- Effective Range: 50m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 7
- Muzzle Velocity: 253ms
- Recoil: stable

Changes
+ Fixed
- LMG using .45 SMG icon in production (CAP:OW)
- Typos in sound definitions
- Several other things I've forgotten about

Update: 11. Juni um 8:46

Update: 10. Juni um 9:01

Update: 6. Juni um 22:18



Changes
- Updated Assault Rifle shot sfx. added more punch

Update: 6. Juni um 2:01


Added
5.56mm Burst Rifle
- Max range: 600m
- Effective Range: 200m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 20
- Muzzle Velocity: 960ms
- Recoil: stable

5.56mm Assault Rifle
- Max range: 600m
- Effective Range: 200m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 30
- Muzzle Velocity: 910ms
- Recoil: stable

7.62mm Marksman Rifle
- Max range: 800m
- Effective Range: 300m (falloff start, 0.6 modifier at max range)
- Magazine Capacity: 10
- Muzzle Velocity: 750ms
- Recoil: High

Changes
- Ammo, and Weapon resource costs rebalanced (much closer now to vanilla)
- Added casing velocity/rotation ejection variation

Update: 3. Juni um 8:13

Update: 31. Mai um 8:02

Added
+ .45 Submachinegun
- light and compact
- 25 rounds capacity
- Very low damage vs armor, minor damage vs non-armor blocks, high character damage
- 600rpm
- Max Range: 600m
- Max Effective Range: 100m (Falloff start, down to 20% damage at max range)

Changes/Fixes
+ smaller caliber HE shrapnel deformation removed
+ Fixed Handheld Autocannon not being able to be built