Space Engineers

Space Engineers

Consty Aircraft Pack - Ordnance (Weaponcore) 1.0
Zobrazeno 1–10 z 108 položek
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Aktualizace: 23. čvn. v 4.07

Aktualizace: 23. čvn. v 3.37

Aktualizace: 22. čvn. v 9.46


Changes


- General HE buffs for HE ammo for guns
- changed total damage to reflect total damage of HE fragments from related AP shot damage x1.5 - x2 (to make up for 360 spread for frags)
- some guns felt too weak when consistently hitting moving targets

- Hellfires
- Shot sound changed
- Added Travel Sound

- 40mm Aircraft Cannon
- Added shell ejection velocity variance


Aktualizace: 11. čvn. v 12.39

Added
+ .45 Handgun
- Max range: 600m
- Effective Range: 50m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 7
- Muzzle Velocity: 253ms
- Recoil: stable

Changes
+ Fixed
- LMG using .45 SMG icon in production (CAP:OW)
- Typos in sound definitions
- Several other things I've forgotten about

Aktualizace: 11. čvn. v 8.46

Aktualizace: 10. čvn. v 9.01

Aktualizace: 6. čvn. v 22.18



Changes
- Updated Assault Rifle shot sfx. added more punch

Aktualizace: 6. čvn. v 2.01


Added
5.56mm Burst Rifle
- Max range: 600m
- Effective Range: 200m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 20
- Muzzle Velocity: 960ms
- Recoil: stable

5.56mm Assault Rifle
- Max range: 600m
- Effective Range: 200m (falloff start, 0.4 modifier at max range)
- Magazine Capacity: 30
- Muzzle Velocity: 910ms
- Recoil: stable

7.62mm Marksman Rifle
- Max range: 800m
- Effective Range: 300m (falloff start, 0.6 modifier at max range)
- Magazine Capacity: 10
- Muzzle Velocity: 750ms
- Recoil: High

Changes
- Ammo, and Weapon resource costs rebalanced (much closer now to vanilla)
- Added casing velocity/rotation ejection variation

Aktualizace: 3. čvn. v 8.13

Aktualizace: 31. kvě. v 8.02

Added
+ .45 Submachinegun
- light and compact
- 25 rounds capacity
- Very low damage vs armor, minor damage vs non-armor blocks, high character damage
- 600rpm
- Max Range: 600m
- Max Effective Range: 100m (Falloff start, down to 20% damage at max range)

Changes/Fixes
+ smaller caliber HE shrapnel deformation removed
+ Fixed Handheld Autocannon not being able to be built