Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Supply Replenishment
8 sonuçtan 1 ile 8 arası gösteriliyor
Güncelleme: 14 Kas 2024 @ 16:42
Güncelleyen: Amine Alkaline

Güncelleme: 9 Kas 2024 @ 5:55
Güncelleyen: Amine Alkaline

Güncelleme: 19 Eki 2024 @ 10:05
Güncelleyen: Amine Alkaline

Güncelleme: 2 Ağu 2024 @ 16:42
Güncelleyen: Amine Alkaline

Update : Combat and Supply Replenishment


**NEW/REWORKED DEFINES**


- NDefines.NMilitary.ATTRITION_EQUIPMENT_LOSS_CHANCE = 0.15
- NDefines.NMilitary.RELIABILTY_RECOVERY = 0.15

- NDefines.NMilitary.EQUIPMENT_COMBAT_LOSS_FACTOR = 0.90 # was 0.70 #

- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN = 12
- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN_CORE = 8
- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN_CIVILWAR = 4

- SUPPLY_USE_FACTOR_INACTIVE = 0.8 --was 0.95 # You aren't on frontline - you get bad food.
- WITHDRAWING_SPEED_FACTOR = 0.2 --vanilla 0.15

- NDefines.NMilitary.COMBAT_MOVEMENT_SPEED = 0.4 --Cannons, cavalry. motor move much slower in battle
- NDefines.NMilitary.DIG_IN_FACTOR = 0.03 --- 0.01 -- bonus factor for each dug-in level
- NDefines.NMilitary.UNIT_DIGIN_SPEED = 0.5 -- how "deep" you can dig a day.

- Miscellaneous tank damage and piecing changes

Güncelleme: 2 Ağu 2024 @ 13:09
Güncelleyen: Amine Alkaline

Güncelleme: 7 Nis 2024 @ 9:37
Güncelleyen: Amine Alkaline

Güncelleme: 14 Tem 2023 @ 15:11

Güncelleme: 15 Tem 2022 @ 5:56