Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Harmonists
Hiển thị 1-10 trong 24 mục
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Cập nhật: 3 Thg08 @ 11:47am
bởi Fuzzle

Changed Havens to require a minimum appeal of -2 (was min. 0) to combat the negative appeal effects of some features (rainforest, marsh, etc).

Cập nhật: 23 Thg07 @ 7:56pm
bởi Fuzzle

Minor update to hopefully fix incompatibility with Sukritact's Urban Identities (Havens were not being properly recognized as unimproved for gameplay effects, per the design of the Haven).

Cập nhật: 31 Thg10, 2024 @ 5:42pm
bởi Fuzzle

Fixed a bug with displaying languages correctly

Cập nhật: 21 Thg08, 2024 @ 6:31pm
bởi Fuzzle

Fixed an issue with the last version's tooltip for ley line adjacency always showing up, whether you are in hermetic order or not.

Cập nhật: 15 Thg08, 2024 @ 8:01pm
bởi Fuzzle

With this mod enabled, Hermetic Order's ley line adjacency bonuses are now restored to the district placement UI.

Cập nhật: 26 Thg06, 2024 @ 8:16pm
bởi Fuzzle

Fixed a bug that caused significant desyncs in multiplayer.

Cập nhật: 2 Thg06, 2024 @ 9:30am
bởi Fuzzle

Cập nhật: 29 Thg02, 2024 @ 7:14pm
bởi Fuzzle

Updated this so that when this mod is enabled, the Hermetic Order's usual adjacency bonuses are replaced with a slightly odd version of the adjacency bonus - it will no longer appear on the tile when placing districts, but will appear when the district is completed.

This method was previously used on the Hermetic Order mod, but it made more logical sense to have it work this way. This is done to deny access to this adjacency bonus for Harmonists.

Cập nhật: 21 Thg06, 2023 @ 5:02pm

Added compatibility for Secret Societies Enhanced (earlier promotions).

Cập nhật: 5 Thg06, 2023 @ 1:24pm