Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Harmonists
A apresentar 1-10 de 24 entradas
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Atualização: 3 de ago. às 11:47
por Fuzzle

Changed Havens to require a minimum appeal of -2 (was min. 0) to combat the negative appeal effects of some features (rainforest, marsh, etc).

Atualização: 23 de jul. às 19:56
por Fuzzle

Minor update to hopefully fix incompatibility with Sukritact's Urban Identities (Havens were not being properly recognized as unimproved for gameplay effects, per the design of the Haven).

Atualização: 31 out. 2024 às 17:42
por Fuzzle

Fixed a bug with displaying languages correctly

Atualização: 21 ago. 2024 às 18:31
por Fuzzle

Fixed an issue with the last version's tooltip for ley line adjacency always showing up, whether you are in hermetic order or not.

Atualização: 15 ago. 2024 às 20:01
por Fuzzle

With this mod enabled, Hermetic Order's ley line adjacency bonuses are now restored to the district placement UI.

Atualização: 26 jun. 2024 às 20:16
por Fuzzle

Fixed a bug that caused significant desyncs in multiplayer.

Atualização: 2 jun. 2024 às 9:30
por Fuzzle

Atualização: 29 fev. 2024 às 19:14
por Fuzzle

Updated this so that when this mod is enabled, the Hermetic Order's usual adjacency bonuses are replaced with a slightly odd version of the adjacency bonus - it will no longer appear on the tile when placing districts, but will appear when the district is completed.

This method was previously used on the Hermetic Order mod, but it made more logical sense to have it work this way. This is done to deny access to this adjacency bonus for Harmonists.

Atualização: 21 jun. 2023 às 17:02

Added compatibility for Secret Societies Enhanced (earlier promotions).

Atualização: 5 jun. 2023 às 13:24