Arma 3
Combat Drones Expansion
Showing 1-10 of 17 entries
< 1  2 >
Update: 18 Aug @ 7:16am

- Added new setting: "Enable Vehicle Damage Helper Function". This feature assists in applying damage to heavily armored vehicles, especially in environments with server lag. Enabling this setting ensures more consistent damage application under these conditions. Enabled by default.

Update: 8 May @ 11:45am

- fix for some ammo not exploding even if a drone was destroyed
- fix for some ammo not exploding even if a drone was hit
- drone/ammo is now more sensitive to touch/hit events

Update: 30 Mar @ 11:44am

- added missing support for Mavic 3T from mod https://steamproxy.net/sharedfiles/filedetails/?id=3112310403

Update: 6 Jan @ 11:01am

Update: 6 Jan @ 3:26am

- bug fix for Attach actions not showing correctly when player is connected to UAV
- bug fix for Attach grenade action showing when there is no grenade selected by the player

Update: 10 Dec, 2023 @ 3:26am

- added additional fallback feature when detecting ammo model (if given ammo from a mod doesn't work well or has missing model definition) + RPT warning

Update: 9 Dec, 2023 @ 3:02pm

- fix for collision with Anti Wall Glitch mod

Update: 9 Dec, 2023 @ 6:46am

- added CBA Settings
- minor fix for wrong mass calculations in case if there were other objects beside ammo attached to UAV

Update: 3 Dec, 2023 @ 5:11am

- fix for some underbarrel some ammo not working properly like VOG/GP - 25 CUP/RHS etc.
- added new scriptable A3 vanilla callbacks
- added support for Mavick UAV by Sam (release coming soon)

Update: 17 Nov, 2023 @ 11:21am

- added support for attaching launchers ammunition to drone like RPG, Titan, MAAWS etc., all custom mods supported
- fix for additional mass not getting added to the drone after attaching an object