RimWorld
[LTS]Systems
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Обновление: 16 септ. в 7:59

- Added 2 new "languages" to use for naming stuff. Mostly used by Xenotech but open for all to use through Systems.
Lagua
Overlord
- Renamed the previous sole language I used to Wild.
- Refactored code and a potential fix for GetTemperatureForCell_PreFix
- Updated water plant spawning logic and improved performance.

Обновление: 3 авг. в 7:03

- Made performance changes to CheckWaterPlants as suggested by Ferris (ferriscg), thank you! ♥

Обновление: 20 юни в 14:07

1.4 Hotfix

Обновление: 20 юни в 1:14

- Added PlantSpawner
- Added Incident Plant Breach.
- Added Incident Extension.
- Added new plant spread logic.
- Added new Creature type class for custom logic.
- Added Moisture Need and job/logic related to that.
- New pawn rendered for alternate graphic in water logic.
- New pawn rendered for body overlay in water logic. (Works kinda like tattoos)
- Moved Task work type priority to after hunting in the list.
- Improved performance for CalculatePlantsWhichCanGrowAt_PostFix.
- Updated Door code to use mirror more the vanilla multi tile doors and cleaned some features.
- Added conditional stat effecter check if in water.

Обновление: 9 апр. в 5:38

- Added mod icon
- Fixed issue where Darklight fire had not its rotation drawn.
- Changes to wild water plant spawn logic.
- New plant defmod property to decide immaturity graphic at growth

Обновление: 29 март в 9:29

2024-03-29
- Updated to 1.5, kept 1.4 as is.
- Added a few icons.
- Pawns no longer try to milk themselves.
- Pawns no longer try to milk pawns when their current job is forced.
- Remade CompDirectionalFire as to better mirror the new 1.5 changes to fires.
- Fixed issue with regeneration for limbs gene
- Added base cave plants def
- Added base tree plants def
- Added firing angles
- Added two more plant states (immatureLeafless and Mature)

Обновление: 6 септ. 2023 в 3:11

2023-09-06
- Added MannedTurred building class for extended turret functionality.
- Added Turret def extension allowing angled turrets and none idle movement.
- Added Various sounds to share between mods.

Обновление: 18 авг. 2023 в 3:50

- Lowered water plant spawn rate due to their inherent spread ability.
- Code cleanup
- Language additions
- Extraction from pawn work type.

Обновление: 8 авг. 2023 в 9:05

- Added new Info icon.
- Added some new commonly uses messages to be shared.

Обновление: 3 авг. 2023 в 1:14

hotfix faulty doors