Project Zomboid

Project Zomboid

The Compound
Showing 1-9 of 9 entries
Update: 9 Feb, 2023 @ 8:00pm

-Moved spawn point to Spiffo Shrine to enable using main house as a Safehouse. (figured out and resolved the problem @Stygian1)
-Added additional spawnpoint for those playing MP.
-Removed bars from at least 2 windows per building for those playing vanilla/no lockpicking
-Finished work in cell 26,28 (added buildings, added parking stalls in anticipation of eventual livestock trailers when livestock builds drop).
-Moved offending lamp posts that hampered use of certain garage door stalls.
-Last update, unless I find another bug.

Update: 12 Jun, 2022 @ 9:20am

Fixed the mapping issue with roads in the Southern Cell.

Update: 4 Jun, 2022 @ 3:18pm

Map Fix

Update: 4 Jun, 2022 @ 2:38pm

Update 06/04/22:

-Redesigned the layout slightly (it feels less cluttered and cramped now)
-Removed bars on a couple of windows on the Northern sheds to make vanilla access easier
-Nerfed the gas supply
-Added more fencing to be completed to totally isolate the area

Update: 8 May, 2022 @ 7:36am

Access to Warehouse Road restored.

Update: 24 Apr, 2022 @ 6:21pm

Apologies! This is the last one...in theory.

I found one issue I couldn't live with and may have added a shrine type building.

A new game may be required if you update.

Update: 23 Apr, 2022 @ 9:42am

Final Version! (in theory, provided I don't find more issues)

Lootable map now available!

Made some minor tweaks to some things I hope not too many people noticed.

Move a couple of more noticeable things because they were bugging me.

Update: 18 Apr, 2022 @ 5:55pm

Updated the thumbnail to match the map as it currently exists, and added some more pictures of the map and it's location.

Updated the description.

Fixed a minor detail that may not bug most, but it was bugging me. It's not game breaking, but it was irritating the hell out of me, so I fixed it.

I apologize to anyone who's already knee deep in a game, I hope it won't bug you as much as it was bugging me. In theory, it should correct itself the next time you start a new game if you are subscribed. I was at the tail end of a whirlwind 24 hours of trying to correct a conflict I was aware of with another existing map prior to making this map public...yes, I shifted the whole thing in 24 hours and I missed one minor detail...lol

I am still learning, and intend to try and include an in game lootable map in an upcoming update, now that this beast is loose for those who may want to find it and use it as a home base rather than starting the game there.

Update: 17 Apr, 2022 @ 10:38pm