Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Sieges rework and diversity
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Update: 10 Oct @ 11:39pm

Updated for 5.2.7, checked.
- Checked of the tables against CA thanks to new RPFM feature.
- Fixed a few differences (changes from CA in previous patch or DLC not properly reported to the mod)

Update: 20 Aug @ 9:32am

Updated for 5.2;
- Goblin and orcs spear/sword

Update: 11 Aug @ 5:55am

Balance changes
- Reduced number of burst for Lizardmen magic tower. With their pexlosion, it would much too powerful.
- Increased the number of bursts for small arms towers.
- Firing arc increased to 170.
- Remove replenish ammo effect (exploit bug: clicking several time increase ammunition everytime, instead of being passive on a longer time)

Update: 26 Jun @ 3:53am

Updated for 5.1.0: Melee weapon damage updated, karanak added

Update: 20 May @ 11:36pm

Melee weapon damage updated, new weapons added

Update: 15 Mar @ 5:13am

Fixed icons for Empire deployable towers

Update: 6 Mar @ 7:14am

Updated for 4.2.1: one small change from CA reported

Update: 1 Mar @ 8:00pm

Fixed some texture glitches for the Empire.

Update: 1 Mar @ 12:30pm

Updated with new models from All is Dust' distinct faction towers

Update: 24 Feb @ 6:43am

Updated for 4.2:
- Melee weapon damage updated, new weapons added