Rivals of Aether

Rivals of Aether

Sol
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Update: 15 Jun @ 10:58am

v1.53
Buffs
+ BAir is a bit faster (f21->f19)
+ DTilt is a bit faster (f11->f10)
+ UTilt is a bit faster (f11->f9)
Nerfs
- FTilt, UTilt, and DTilt all have a bit more whifflag
Fixes / Other Changes
+ Improved sfx and vfx for Gigaflare (also helps make the blast more reactable as well due to new sound cue and effects)
+ Added some more sounds for UAir (it kinda needed it lol)
+ Added Weegee compatibility (it's now canon!)
+ Added 15 more Miiverse posts (now 34 total)
+ Fixed some misc errors

Update: 6 May @ 7:37am

v1.52
Fixes / Other Changes
+ Added Nintendo Wii Wiimote compatibility

Update: 28 Feb @ 12:25pm

v1.51
Fixes / Other Changes
+ Improved the shaky hitpause effect more

Update: 26 Feb @ 8:40pm

v1.50
Fixes / Other Changes
+ Hotfix for a bug with the new shaky hitpause effect

Update: 26 Feb @ 5:55pm

v1.49
Fixes / Other Changes
+ Added extra impact to powerful hits, and made hits in general feel better with a custom shaky hitpause effect
+ Added custom Kewtian galaxy SFX
+ Added special kill effect to FTilt if the grab galaxies the opponent
+ Some misc code improvements
+ Replaced Tossak alt with Fyre alt

Update: 20 Nov, 2023 @ 5:29am

v1.48
Nerfs
- Made USpecial unable to cancel into FSpecial
Fixes / Other Changes
+ Added some new effects to NSpecial and aerial DSpecial
+ Added silly angle 0 galaxy stuff to some moves (FStrong, BAir)
+ Made some other KoB characters able to bounce on the NSpecial sun with certain moves

Update: 8 Nov, 2023 @ 4:02pm

v1.47
Fixes / Other Changes
+ Fixed some misc interactions and some Kewtian stuff

Update: 6 Oct, 2023 @ 1:30pm

v1.46
Buffs
+ If Sol as the bottom of the stage and in UAir endlag, he can cancel it with Jump or Special (technically this is a buff, even if it's more just to prevent SDs)
Fixes / Other Changes
+ Fixed the new star sprites to recolor more nicely, and fixed a bunch of existing effects so that they recolor better too (ex: explosions, parry secondary effect, star airdodge trail, etc)
+ Added some more star effects to some moves (ex: DTilt, UStrong, FSpecial slam, etc)
+ Sol FSpecial and DAttack now kill certain articles (ex: Dora)

Update: 5 Oct, 2023 @ 2:29pm

v1.45
Buffs
+ Adjusted some hurtboxes a little bit (a surprising amount of moves still had his entire hat as part of the hurtbox for example)
+ Shield hitbox during DAttack comes out a few frames earlier (because it was mistimed before), and the shield hitboxes during DAttack and FAir block projectiles and physical attacks better
+ Gigaflare can now only be pocketed and reflected during the first 90 frames (as long as it still belongs to Sol). Should make it actually have use vs characters with reflectors and similar (which we have a lot of)
Nerfs
- FSpecial early armor reduced from super armor to a lower number (now 10 soft armor) to make it a little easier to deal with
- When FSpecial grabs a projectile or article, Sol won't have super armor for a moment (10 soft armor instead) and can be stopped with an attack. He will still have super armor again once he starts to slam the projectile/article however
- Since the DAttack and FAir shield hitboxes now work like proper shields, Sol can be pushed back by other attacks when blocking with them
Fixes / Other Changes
+ Added an extra frame to DAttack endlag so that it looks much smoother (it was a bit rough on whiff before)
+ Gigaflare now has some additional vfx shortly before exploding, and improved the SFX slightly
+ Added metal hit sfx to FAir and DAttack shield hits
+ Overhauled the star sprite and some star effects and added new effects to some things
+ Marked some hitboxes as fire hitboxes (useful for some KoB interactions)
+ Overhauled some misc code and improved some stuff (ex: if Sol is bigger, such as through rune K or the size cheat, screenshake will scale dynamically etc)
+ Sol BAir, UStrong, and DAir can now cut Villager's tree (been meaning to do this since forever)
+ Added 1 more Miiverse post

Update: 21 Sep, 2023 @ 1:31pm

v1.44
Fixes / Other Changes
+ More outline tweaks to look a bit better during some armored moves
Buffs
+ Made FSpecial still spawn stars when slamming projectiles like before, but it applies more cooldown to the stars