Barotrauma
Enhanced Armaments
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Mis à jour le : 15 mai 2022 à 8h55

fixed the weird shotgun ammo spawn issue (strange moment), fixed RSh-12 being dual wielded, some changes to secarmcab spawns.

Mis à jour le : 14 mai 2022 à 9h07

Significant balance to handling to most weapons (overall skill requirement increase, reduced spread), some miscellaneous fixes.

Mis à jour le : 13 mai 2022 à 9h11

Several weapon resprites, added Renegade SMG.

Mis à jour le : 10 mai 2022 à 12h43

reworked backpacks slightly (mostly on the Collosal Backpack), nerfed carrying capacities, improved stun grenades.

Mis à jour le : 9 mai 2022 à 17h00

Hotfix to the mod apparently not having content at all (I had the audacity to tab out whilst it was installing, which for some reason borks the whole process).

Mis à jour le : 9 mai 2022 à 16h46

Added Renegade Heavy Combat Helmet, Captain's Cap and Special Rig, overhauled Heavy Combat Shotgun (is now Renegade Combat Shotgun, has better sprites and sounds), a few minor cosmetic adjustments to rigs, made common pistols 1 handed again.

Mis à jour le : 8 mai 2022 à 10h55

Several weapon resprites (M590, M4 Super 90, PKP Pecheneg), Added Coalition GPMG, AP shotgun slugs and made PKP easier to craft.

Mis à jour le : 6 mai 2022 à 18h26

Overhauled Fractal Weapon sprites (They should look less terrestrial now).

We've reached 100 ratings, epic moment.

Mis à jour le : 6 mai 2022 à 12h24

Severely nerfed wrecksecarmcab spawnrates and made the AS Val a renegade weapon.

Mis à jour le : 5 mai 2022 à 2h20

Reimplemented Precision Assault Rifle and Snayperskya (With some new spritework).