The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP] Andromeda (+28 Unlocks)
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Update: 9 Nov, 2023 @ 7:09pm

Bruh

Update: 9 Nov, 2023 @ 7:08pm

Bruh.

Update: 9 Nov, 2023 @ 1:16pm

  • Updated Korean EID translations.
  • Added function anyone can use to check if Wisp Wizards are unlocked.
  • Fixed Polaris.

Update: 20 Oct, 2023 @ 10:44am

General Updates
  • Added achievement sprites for every unlock.
  • Wisp Wizards are now compatible with the Time Machine mod.
  • Added a MiniMAPI icon for Wisp Wizards.
  • Added a Birthcake effect for both characters.
  • Added Meteorite, Moon Stone, and Crying Pebble to Golem's trinket pool.
  • Added reference items to Fiend Folio's Fuzzy Pickle trinket.
  • Added Ophiuchus to the Astral Challenge Room pool (from Heaven's Call).
  • Added compatibility for Mod Translator (RU only).
  • Added over 20 new Abandoned Planetarium layouts, including closets and tweaks to existing layouts.
  • Items in Abandoned Planetariums now cost coins for Tainted Keeper.
  • Added [Andromeda] to the names of rooms added by this mod (except for Abandoned Planetarium rooms).
  • Disabled the Abandoned Planetarium music when on catacombs with StageAPI enabled due to a conflict.
  • Added new functions in andromedaAPI.lua for any modder to use.

Character Updates
  • Slightly increased Andromeda's starting range.
  • Andromeda's Birthright now improves the layouts of Abandoned Planetariums rather than replacing them with normal Planetariums.
  • Shifting treasure rooms as Andromeda now converts the treasure room into an Abandoned Planetarium, allowing you to revisit it.
    • Note: You'll need MiniMAPI in order to see the Abandoned Planetarium icon on the minimap, otherwise it'll show up as a dice room.
  • Andromeda can now only shift treasure rooms on first visit.
  • Donation machines now disappear when Andromeda shifts shops.
  • Andromeda's Gravity Shift indicator now appears in planetariums.
  • Tainted Andromeda's treasure rooms now actually have a purpose.
  • Changed how Tainted Andromeda interacts with Planetariums, Abandoned Planetariums, and secret rooms.
  • Tainted Andromeda now has a unique synergy with a certain vanilla item (go figure out what it is).
  • Tainted Andromeda's tears now pass through bishop shields to prevent potential softlocks.

Item Updates
  • Added custom Book of Virtues wisps for all of the mod's active items.
  • Added custom Abyss locusts for some of the mod's items.
  • Added a secret easter egg item.
  • Enemy projectiles stopped in midair by Gravity Shift are now able to damage other enemies.
  • Gravity Shift now has a synergy with Car Battery:
    • Tears/projectiles linger in the air for longer.
  • Bone and black hearts now add 2 charges to Singularity instead of 1.
  • Modded coins, bombs, and keys now add 1 charge to Singularity by default. Modded hearts are excluded for technical reasons.
  • Using Extinction Event in the same room twice now increases the frequency of the meteors falling (has no further effect when used more than twice or if you already have Car Battery).
  • Celestial Crown now works with bombs from Dr. Fetus.
  • Harmonic Convergence and Spode now work with Epic Fetus.
  • Improved Spode's synergy with Dr. Fetus bombs.
  • The Spode transformation no longer gives a shot speed down if the player has the Ludovico Technique.
  • Enemies can no longer revive when killed by Juno's friendly enemies.
  • Blacklisted tainted moles from being revived by Juno.
  • The damage bonus from Pallas now fully resets on each new floor instead of granting a small permanent buff.
  • Ceres can now upgrade batteries.
  • Lowered the chance of Ceres upgrading pickups to 20%.
  • Vesta no longer makes familiars immune to fire.
  • Tainted Lost is now able to find Vesta.
  • Baby Pluto is now able to be summoned by Monster Manual.
  • Reworked Alpha Centauri:
    • Pedestal items that are consumed now grant a permanent, unique star wisp based on the quality of the item.
    • Consumed pickups can now turn into a random wisp instead of just normal ones.
  • XXII - The Unknown is no longer able to teleport you to the I AM ERROR room.
  • Meteorite's effect now only occurs in uncleared rooms.
  • Sextant no longer reveals secret and super secret rooms.
  • Increased the chance of Sextant's effect triggering.
  • Lowered the chance of Alien Transmitter's effect triggering.
  • Renamed Moonstone to Moon Stone.

Visual Updates
  • Tweaked the colors of Andromeda's stage portrait.
  • Added a small visual effect when Andromeda takes damage.
  • Tainted Andromeda's tears now emit light.
  • Resprited Meteorite, Polaris, and tweaked other various item sprites.
  • Completely changed the costume for Pallas.
  • Resprited Wisp Wizards.
  • Resprited Spode tears.
  • Meteors now have unique sprites.

Fixes
  • Fixed all costumes that appear as black boxes.
  • Fixed Found Soul, Strawman, and similar items preventing Andromeda from shifting treasure rooms.
  • Fixed a major bug when Andromeda picks up illusion hearts or uses Book of Illusions.
  • Fixed Tainted Andromeda not starting with their costume in co-op.
  • Fixed knives from Tainted Andromeda's Mom's Knife synergy not being able to hit enemies in the center of the room when initially fired.
  • Fixed lasers sometimes not being the right color for Tainted Andromeda.
  • Fixed Singularity's synergy with Charged Penny being nonexistent.
  • Fixed certain pills not adding the correct amount of charges to Singularity.
  • Fixed Singularity gaining charges from cards and runes that aren't physically used by the player.
  • Fixed a game break between Singularity, Safety Scissors, and bomb bums.
  • Fixed a bugged interaction between Singularity and pedestal items that charge it.
  • Fixed several issues with Chiron.
  • Fixed Ceres upgrading pickups that spawned before picking up the item.
  • Fixed projectiles and lasers from friendly enemies spawned by Juno not being transparent.
  • Fixed Harmonic Convergence and Celestial Crown not working with Trisagion.
  • Fixed Baby Pluto blocking friendly projectiles.
  • Fixed meteors being able to hit enemies before they reach the ground.
  • Fixed enemies sometimes unfreezing while being abducted.
  • Fixed Wisp Wizards not appearing in the Abandoned Planetarium when unlocked.
  • Fixed Fiend Folio causing grid objects in the Abandoned Planetarium to use their error room sprites.
  • Fixed rerolled items in the Abandoned Planetarium not pulling from the Abandoned Planetarium pool.
  • Fixed the Abandoned Planetarium pool being able to spawn items the player already has.
  • Fixed infinite loops caused by Spode tears + C Section synergies.
  • Fixed Spode tears applying to all players in co-op.
  • Fixed familiars that fire player tears not gaining the Spode effect.
  • Fixed the Spode costume gaining wings after the player flies over a grid object.
  • Fixed the mod's runes spawning if not unlocked and no vanilla runes are unlocked.

Update: 9 Sep, 2022 @ 12:27pm

  • Updated Korean EID translations.
  • Fixed an error that appeared in the console about tear collision.
  • Fixed a certain secret not working as intended.

Update: 6 Sep, 2022 @ 7:19pm

Fixed an issue where the game could sometimes freeze or become unresponsive when starting a run as either character.

Update: 6 Sep, 2022 @ 2:57pm

Hotfix, you didn't see anything.

Update: 6 Sep, 2022 @ 11:18am

  • Andromeda's tears no longer knock bombs around.
  • T Andromeda now deals little to no knockback against enemies.
  • Bone hearts are now converted into full black hearts instead of half black hearts for both characters.
  • Pickups and chests spawned by Singularity now have an equal chance to be any variant.
  • Removed Singularity's synergy with Vanishing Twin.
  • Lowered the chance of enemies dropping half soul hearts with Ophiuchus to 5%.
  • Added a planetarium layout that has a Wisp Wizard inside if they're unlocked.
  • Added a couple new abandoned planetarium layouts and tweaked some existing ones.
  • Fixed Andromeda regaining their starting items when exiting the abandoned mineshaft.
  • Fixed a key being removed when Andromeda shifts silver treasure rooms in greed mode.
  • Fixed T Andromeda being able to re-enter deal rooms even though they would appear closed.
  • Fixed items that were spawned before clearing the boss room being removed for T Andromeda.
  • Fixed T Andromeda having more damage than intended with Soy/Almond milk.
  • Fixed T Andromeda's costume for Wavy Cap being a black rectangle.
  • Fixed Singularity losing its charges after exiting the abandoned mineshaft as T Andromeda.
  • Fixed Ophiuchus not appearing in the treasure room pool when Fiend Folio is enabled.
  • Fixed Chiron preventing Perfection from being lost when taking damage.
  • Fixed the game lagging when T Andromeda has Luminary Flare.
  • Fixed Polaris being able to morph items that spawned before the boss room was cleared.
  • Fixed certain Fiend Folio consumables being able to infinitely charge Singularity.
  • Fixed a certain secret not working when the trinket is smelted.

Update: 13 Aug, 2022 @ 10:15am

  • T Andromeda's black hole and the sun from Luminary Flare now become transparent when there are grid objects near the center of the room.
  • Grid objects in the dead center of the room are no longer destroyed for T Andromeda or when you have Luminary Flare.
  • Fixed T Andromeda not being able to get the Spode transformation before it's unlocked.
  • Fixed T Andromeda's blood alt black hole being visually buggy.

Update: 10 Aug, 2022 @ 3:55pm

  • Meteorite now passively causes meteors to fall instead of having a chance to spawn them when shooting tears.
  • The colors of Celestial Crown's stars are now seeded based on the room you're in.
  • Blacklisted Evis from being revived by Juno.
  • Fixed Singularity's pill synergies and interactions not working.
  • Fixed a minor bug when Gravity Shifting a treasure room and the previous room was also a treasure room.