Rivals of Aether

Rivals of Aether

Ditto as Electrode
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Update: 28 Jan, 2022 @ 5:14pm

v1.4

○ Added 2 new alts to coincide with the launch of Pokémon Legends: Arceus
- Hisuian Electrode (Normal)
- Hisuian Electrode (Shiny)

○ Removed the shading on the Early Access/Game Boy alt.

Update: 2 Jan, 2022 @ 1:32pm

v1.3
Post Launch Update

CHANGELOG

- Moves -

○ Ftilt
- Damage decreased (9 -> 6).

○ Utilt
- Vertical hitbox is now larger.

○ Fair
- New hitbox layout.
- Window lengths increased.

○ Uair
- Knockback on longer lightning increased (4 -> 5).
- Knockback Scaling on longer lightning increased (0.2 -> 1.0).

○ Dair
- The hitpause, damage and knockback of the 3 hitboxes have been altered.
- Second hitbox angle is now changed to match the other hits.

○ Ustrong
- New hitbox layout.
- Can no longer potentially spike opponents.

○ Fstrong
- Hitboxes are larger.
- Knockback decreased (Multihits 4 -> 2, Final Hit 10 -> 8).
- Hitpause decreased (Final Hit 18 -> 8).
- Hitpause increased (Multihits 2 -> 4).
- Hitpause Scaling on Multihits have now been set to 0
- Weird multihit angles have now been set to 0.
- Angle on final hit now sends oppenents slightly upwards.
- Added an extra endlag window.
- Reduced frames (20 -> 18).


- Other -

○ Hurtboxes
- Replaced the default Sanbert idle hurtbox with Ori's (Except on Taunt 1).
- Taunt 2 now uses precise collision.

Update: 21 Dec, 2021 @ 4:49pm

v1.2

Added the "Finished" tag

Update: 19 Dec, 2021 @ 3:11pm

v1.2 - Release Build

Changes from Jam Build

- All moves are usable

- Nair number of hits increased from 3 to 5

- Various hitbox size and placement changes

- Various hitbox angle and damage changes

- Added a custom victory background

- Added an animated victory portrait

- Taunt now works with alternate palettes

- Added a secret taunt