Rivals of Aether

Rivals of Aether

FrediS
Showing 1-10 of 18 entries
< 1  2 >
Update: 1 Nov, 2023 @ 7:04am

v1.07:
========

Added Custom Chao sprites for Bar-Kun's Chao Buddy.

Update: 25 Jan, 2023 @ 4:49pm

v1.06 (belated):
========

Minor typo correction in Munophone and Dialogue Buddy.

Update: 21 Jan, 2023 @ 8:08am

v1.06 (extra):
========

Forgot to include the additional Dialogue Buddy-related stuff in the patch. So, here we go.

Update: 21 Jan, 2023 @ 7:50am

v1.06:
========

GENERAL:
• Removed the grey pixel dots on all the sprites. My MLSS style begone from Rivals.
• Removed the Low FPS Warning from the munophone (yep, still doing this)

JAB:
- Hitbox 2’s lifetime duration reduced from 5 -> 2
- Hitbox 4’s lifetime duration reduced from 6 -> 2

UTILT:
• Minor update for the sprites
• Hitbox 1’s and 2’s Angles changed from 88 -> 90
• Hitbox 3’s Angle changed from 70 -> 88
- Endlag reduced from 13 -> 12

FTILT:
• Minor update for the sprites
+ Start-up increased from 6 -> 7
- Window Active of the Attack increased from 8 -> 6
- Endlag reduced from 16 -> 14

DTILT:
- Start-up reduced from 8 -> 7

DATTACK:
• Minor update for the sprites
- Start-up reduced from 10 -> 9
+ Added the ability to cancel out of the move on hit by simply jumping
+ Added the ability to fast fall on hit

FSTRONG:
- Start-up reduced from 16 -> 15

USTRONG:
• Minor update for the sprites
+ Start-up increased from 13 -> 15
- Window Active of the Attack reduced from 15 -> 9

DSTRONG:
• Minor update for the sprites
• Slightly repositioned the hitboxes
- Endlag reduced from 24 -> 22

NAIR:
• Swapped hitbox 1’s and 2’s width/height sizes around

UAIR:
+ Start-up increased from 6 -> 8
- Hitbox 1’s lifetime duration reduced from 5 -> 4
- Endlag reduced from 19 -> 15

BAIR:
- Endlag reduced from 18 -> 16

DAIR:
- Endlag reduced from 19 -> 16

NSPECIAL:
• The Power Sphere projectiles are now interactable with FrediS’ kit (normal play or rune play)
• Adjusted how the Power Sphere works when parried

USPECIAL:
(related to the final hitbox)
- The hitbox’s lifetime duration reduced from 7 -> 4
• Changed the Angle from 110 -> 130
• Added the option to fall through platforms by holding down the special button

========

~BONUS~:
• Added a couple of Runes

Update: 1 Sep, 2022 @ 10:27am

v1.05:
========

+ Air Max Speed increased from 4 -> 4.25

NSPECIAL (projectile):
+ Knockback scaling increased from 0.40 -> 0.45
+ Hitpause scaling increased from 0.40 -> 0.45
+ Added Hitstun Multiplier 0.85
(also made some minor adjustments for when the projectile's power scales down near the end of it's lifetime)

Update: 12 Aug, 2022 @ 6:10am

v1.04 (another another belated fix):
========

Minor hurt sprite correction for UAIR.

Update: 12 Aug, 2022 @ 6:05am

misclick

Update: 17 Jul, 2022 @ 3:16pm

v1.04 (another belated fix):
========

Odd Taunt domination fixed.

Update: 16 Jul, 2022 @ 8:45am

v1.04 (belated fix/touch-up):

========

Since her sister has her reflector code updated a while ago, it shall be updated here for her too.

Update: 24 Jun, 2022 @ 4:51pm

v1.04:

========

JAB:
• Re-adjusted the sizes of hitbox 1 and hitbox 2
+ Endlag increased from 10 -> 12

DTILT:
• Speed increased from 5 -> 6
• Repositioned the hitboxes and re-adjusted their sizes
(hitbox 1)
+ Base Knockback increased from 6 -> 9
(hitbox 2)
+ Base Knockback increased from 4 -> 5

USTRONG:
(hitboxes 1 to 4)
• Changed the Angle from 78 -> 80

NAIR:
- Endlag reduced from 21 -> 12

UAIR:
• Repositioned the hitboxes and re-adjusted their sizes
• Changed hitbox 1's Angle from 80 -> 90
• Changed hitbox 2's Angle from 80 -> 70
- Endlag reduced from 22 -> 19

DAIR:
- Landing Lag reduced from 10 -> 8

NSPECIAL:
• By holding down the Special Button, FrediS' Power Sphere will move instead of staying in place.

FSPECIAL:
- Reduced Hitbox 5's Knockback Scaling from 0.90 -> 0.80
+ Cooldown slightly increased

USPECIAL:
(hitbox 7)
+ Base Knockback increased from 7 -> 8
+ Knockback scaling from 0.80 -> 0.90
+ Base Hitpause increased from 7 -> 8
+ Hitpause scaling from 0.80 -> 0.90

DSPECIAL:
- Removed the third hitbox
+ Base Knockback increased from 7 -> 8
+ Knockback scaling from 0.80 -> 0.90
+ Base Hitpause increased from 7 -> 8
+ Hitpause scaling from 0.80 -> 0.90

========

MISC:
• Updated the colour palette and sprites
• Updated some sfxs for various attacks

========

~BONUS~:
• Added compatibility support for Kirby Fighter Buddy
• Added compatibility support for Solid Snake Interrogations
• Added compatibility support for the Wily Castle Stage
• Added compatibility support for the Last Resort Stage
• Added compatibility support for the Miiverse Stage
• Added compatibility support for the GreenFlower Zone stage
• Added compatibility support for Future Ducky
• Added compatibility support for Bailey's Kinniku