Half-Life: Alyx

Half-Life: Alyx

Gunman Contracts - Chapter 1 - The Extraction
Showing 1-10 of 13 entries
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Update: 23 Mar, 2022 @ 6:08pm

v 1.21
- Updated Pistol, Fixes by Lennerson
- Chapter1 & 2 now can be enabled at the same time without texture errors
- Minor bugfixes

Update: 7 Mar, 2022 @ 5:34pm

v 1.20
- New Custom Pistol by 3D-Artist Lennerson
- Changable gunsounds selectable at the range
- Minor bugfixes

Update: 3 Dec, 2021 @ 2:11am

v 1.10
- Some minor Quickfixes (icons from last stand mode remaining in normal mode, shot count only counts when wearing the wristwatch etc.)

Update: 2 Dec, 2021 @ 1:56pm

v 1.09
- New Wrist Watch available for pickup at the spawn point to the right
- Minor improvements and bugfixes

Update: 28 Nov, 2021 @ 6:26pm

v 1.08
- Cubemap reflections all around the map
- New map area: side entrance via the garage next to the main bar entrance
- New enemy sounds thanks to Freesound.org
- Improved lighting e.g. less haze in the bar area etc.
- Some minor changes on enemy behavior (some enemies spawn activly looking for / running towards the player)

Update: 25 Oct, 2021 @ 8:40am

v 1.07
- New enemy system with full death animations
- New blood decals
- Bleeding bodies
- Fixed dead enemies stucking in walls
- fixed infinite gun-fire loop on dead enemies
- minor adjustments (eg. some new spawning of enemies)

Update: 9 Oct, 2021 @ 9:42am

v 1.06
- New difficulty settings added incl. ingame overview
- Minor adjustments

Update: 23 Sep, 2021 @ 3:19pm

v 1.05
- Last Stand Mode updated with all 3 locations
- Fixed buggy kill-counting (last stand mode, final wave)
- Added impact-effect on enemies when killed
- Enemies will now only spawn behind you when areas have not been cleaned completely
- Minor bugfixes and improvements

Update: 18 Sep, 2021 @ 3:11pm

v 1.04
- Last Stand Mode implemented (but still work in progress)
- Enemies now emmit gunfire sounds and muzzleflashes
- Completing firing range is now optional
- Fixed CTD after completing the contract and returning to firing range
- Minor improvements
- Note: Saving is now disabled until the savegame bug can be fixed

Update: 14 Sep, 2021 @ 3:03pm

v 1.03
- Now all 4 difficultys are included "Story, Easy, Normal, Hard" ... the last one is a real challenge!
- Added some extra lighting for the final confrontation
- The pistol clips now hold only 15 rounds, which is more realistic
- Fixed the first clip on the table to also carry 15 rounds, not just 8
- Re-enabled manual saves (however the loading of manual saves bug is not yet fixed. Sometimes it works, sometimes not ... so good luck)
- Minor Bugfixes