Team Fortress 2

Team Fortress 2

Los Muertos
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Update: 27 Sep, 2021 @ 6:10am

-Added doors and visualizer to the Land of the Dead Portal. Doors will close when the Witching Hour is over.
-Extended kill trigger time for the Land of the Dead portal, to prevent players surviving the closing of the portal using the Bonk! Atomic Punch or a Uber Charge.
-Adjusted lighting for the cathedral's bell towers.
-Made banner's texture thicker.
-Split and reduced overworld explosive pumpkins to 6 spawns max each side, with a respawn timer of 15 seconds.

Update: 9 Sep, 2021 @ 3:58pm

-Fixed being able to pass through some fences in the Land of the Dead.
-Fixed missing particles in the Land of the Dead.
-Added 2 small health kits in Land of the Dead.
-Reduced damage taken in the Land of the Dead.
-Added bonus damage for players that stay in the Land of the Dead when the Witching Hour event is over.
-Replaced the small health kit in middle for two small health kits for both sides.
-Replaced the petal bridge forming animation in the Witching Hour to a pop-up animation that is instantly solid to players.
-Added pumpkin bombs to the Land of the Dead.
-Fixed being able to jump to the cathedral's roof.
-Fixed being able to stand in one of the cathedral's interior big arches.
-Fixed clip that didn't reach the sky in middle.
-Fixed being able to spam the "Escaped the Underworld" message with spells.
-Added map menu photos.

Update: 5 Sep, 2021 @ 2:44am

-Added the Land of the Dead! Enter this hostile landscape for the living via the petal bridge that forms at midnight to get a rare spell and crits!
-Desaturated town banners (thanks Izotope!)
-Fixed cathedral bell towers lighting.
-Fixed a player clip in middle that didn't reach the skybox, which resulted in players able being to stand floating.
-Fixed able being to spam to any of the team's spawn through the roofs.

Update: 29 Aug, 2021 @ 10:14am