Stellaris

Stellaris

Endless Frontier: An Event Mod
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Uppdatering: 15 feb, 2023 @ 14:09

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Uppdatering: 11 dec, 2022 @ 19:19

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.

Uppdatering: 20 sep, 2022 @ 11:33

- Updated to 3.5.
- Added a few new anomalies.

Uppdatering: 9 jun, 2022 @ 15:55

Fixed some broken localisation in the "Post-Apocalypse" anomaly outcomes.

Uppdatering: 9 jun, 2022 @ 14:36

- Fixed(?) a crash caused by a poorly scripted "clear_global_event_target" effect.
- Added an alternate outcome to the "Post-Apocalypse" anomaly.

Uppdatering: 31 maj, 2022 @ 19:18

Various minor bugfixes and optimizations.

Uppdatering: 17 maj, 2022 @ 20:02

- Fixed some broken localisation.
- Fixed(?) a slowdown caused by a poorly-scripted event trigger.

Uppdatering: 15 maj, 2022 @ 19:46

- Updated to 3.4.
- Bugfixes and optimizations.

Uppdatering: 16 apr, 2022 @ 11:12

More bugfixes and optimizations.

Uppdatering: 15 apr, 2022 @ 16:04

Bugfixes and optimizations.