Stellaris

Stellaris

Endless Frontier: An Event Mod
Viser 21–30 av 43 bidrag
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Oppdatering: 15. feb. 2023 @ 14.09

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Oppdatering: 11. des. 2022 @ 19.19

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.

Oppdatering: 20. sep. 2022 @ 11.33

- Updated to 3.5.
- Added a few new anomalies.

Oppdatering: 9. juni 2022 @ 15.55

Fixed some broken localisation in the "Post-Apocalypse" anomaly outcomes.

Oppdatering: 9. juni 2022 @ 14.36

- Fixed(?) a crash caused by a poorly scripted "clear_global_event_target" effect.
- Added an alternate outcome to the "Post-Apocalypse" anomaly.

Oppdatering: 31. mai 2022 @ 19.18

Various minor bugfixes and optimizations.

Oppdatering: 17. mai 2022 @ 20.02

- Fixed some broken localisation.
- Fixed(?) a slowdown caused by a poorly-scripted event trigger.

Oppdatering: 15. mai 2022 @ 19.46

- Updated to 3.4.
- Bugfixes and optimizations.

Oppdatering: 16. apr. 2022 @ 11.12

More bugfixes and optimizations.

Oppdatering: 15. apr. 2022 @ 16.04

Bugfixes and optimizations.