Garry's Mod
RP_TriCity
Mostrando 1-4 de 4 aportaciones
Actualización: 14 FEB a las 3:26 p. m.

Added the missing Nav mesh
Added nodes

Actualización: 2 DIC 2021 a las 6:08 p. m.

-fixed car despawn problem
-optimized a few areas
-removed some unneeded aspects in the map.

Actualización: 4 AGO 2021 a las 4:03 a. m.

Changes

-removed doorbells as they broke and the sounds that linked to them
-removed the ventilation stack on the apartment roof as it was intruding into the apartment room
-removed double sound bug along the water ways and other locations, making the sounds double loud
-removed some non-needed sound entities
-removed the soda machines dispensing wireframe cans. No cans will dispense due to optimization reasons


-relocalized some sound entities
-added a button in the Credit room to turn on/off BGSfx (it for some reason only works some of the time, no idea why)
-widened the walkway next to the port

-fixed the backwards Heineken ad
-fixed the underwater wall issue. kind of.
-fixed the sliding door
-fixed the transparent wall in Media Break
-fixed the cover door for the Vault

Actualización: 4 JUN 2021 a las 3:22 p. m.