Garry's Mod

Garry's Mod

Half Life: Alyx - Combine Grunt TFA-VOX
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Uppdatering: 12 feb, 2023 @ 8:45

Organized callout radio (properly, this time)
Fixed spotting playing attacking lines

Uppdatering: 6 feb, 2023 @ 1:36

Changed HITGROUP_GEAR sounds from Pain to NearPanic
Added support for acid damage type

Uppdatering: 1 feb, 2023 @ 23:20

Removed build-in support for other playermodels for file size and simplicity reasons; use this instead
Support for TFA-VOX Extra Callouts - Damage Types (Fire, Shock)

Uppdatering: 7 jan, 2023 @ 13:40

Added compatibility with Grenade Callouts TFA-VOX version using existing lines

Uppdatering: 12 apr, 2022 @ 20:00

Removed number sorting for cleaner interface
Fixed a bunch of typos
Cleaned up code
Renamed IdleChatter to Idle, CombatChatter to Combat Idle, SearchA to Search Start, SearchB to Searching, and SearchC to Search Clear
CritHealth Delay decreased from 10 to 5
Added additional sounds
Added new segments: Injured, Establishing LOF

Uppdatering: 28 nov, 2021 @ 23:53

Now included new models (because these have better c_hands)

Uppdatering: 24 sep, 2021 @ 22:11

Reorganized lua to appear cleaner (redundant in terms of mod functionality)

Uppdatering: 24 sep, 2021 @ 22:00

-Organized radial a bit better
-Made use of existing lines to create the "CombatChatter" segment
-New voicelines used for spawning, idle chatter, and search start/searching/search end

Uppdatering: 24 sep, 2021 @ 12:12

Made use of existing voicelines for dying, spotting and killing enemies/friendlies, and corrected a small error relating to "gestures" audio spamming the console with errors

Uppdatering: 23 sep, 2021 @ 11:44

Now works with the normal and hazmat Combine workers because uuuuuuuhh why not?