Rivals of Aether

Rivals of Aether

Brawl Buddies
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Update: 6 Jul, 2021 @ 4:09pm

brawl buddies v1.31 - gamefeel update part 2

general changes:
+ Added "Casual Mode", which keeps the power of Old BB's. Turn it on at the start of a match by pressing taunt.
+ Added 4 new alts
- Ground and air speed lowered a bit
+ Certain skins have different sounds for tippers
+ Fixed some sprite mixels
+ Character voices now have a chance to play on any attack instead of always
+ Updated some runes
+ Added Stickmin support

buffs:
+ Jab is harder to DI out of
+ Tipper Ftilt is harder to DI out of
+ Fair is faster
+ Bair is harder to DI out of
+ Nspecial cooldown reduced to 10 seconds
+ Nspecial now spikes if used in air
+ Fspecial is harder to DI out of (finally)
+ If the 8th hitbox of Fspecial connects, BBs will not go into prat fall
+ Uspecial is harder to DI out of
+ Fstrong is now harder to DI out of
+ The first hit of Dstrong sends into the second

nerfs:
- Finishing hit of Jab deals less damage and knockback
- Ftilt comes out 3 frames slower
- Ftilt deals less damage and knockback
- Utilt has 2 more frames of endlag
- Utilt has a smaller hitbox and does less knockback
- Dtilt comes out 2 frames slower
- Dtilt deals less damage and knockback
- Dattack has 2 more frames of endlag
- Dattack deals less damage
- Nair was made slower in general
- Nair deals less damage and knockback
- Fair comes out 3 frames slower
- Fair deals less damage and knockback
- Uair has 2 more frames of lag
- Bair has 4 more frames of endlag
- Bair deals less damage
- Dair comes out 2 frams slower
- Dair deals less damage and knockback
- Nspecial now has a much thinner activation hitbox
- Nspecial now goes into cooldown if it doesn't connect
- Nspecial comes out 10 frames slower
- Fspecial comes out 5 frames slower
- Uspecial comes out 5 frames slower
- Dspecial now damages BB's
- Fixed the knockback and knockback scaling of Dspecial and made hitboxes smaller
- Fstrong comes out 10 frames slower
- Fstrong deals less damage and knockback
- Ustrong comes out 4 frames slower
- Ustrong deals less damage and knockback
- Dstrong comes out 7 frames slower and has 10 more frames of endlag
- Dstrong deals less damage and knockback

Update: 2 May, 2021 @ 7:04pm

v1.3
I'm upset with the state Brawl Buddies are in. While developing them,
I still didn't really know how to code this kind of stuff, and my gamefeel was off.
Here's hoping that this patch makes them feel more like a playable character,
and less like a 100% accurate character.

General Stats:
- Walk Speed was decreased from 3 > 2
- Dash speed was decreased from 7.2 > 6.2
- Jump height was decreased from 13 > 10
- Double jump height was decreased from 13 > 10
- Short hop height was decreased from 10 > 7
- Max air speed was decreased from 8.8 > 6.8
+ Airdodge speed was increased from 7.5 > 8

Jab:
= Hitboxes were adjusted

Ftilt:
- First hit's hitbox was made smaller
- Second hit's hitbox was made smaller
= Tipper knockback was adjusted

Utilt:
- Hitbox was made smaller.
- Base knockback was decreased from 8 > 7
- Endlag was increased from 5 > 7
- Lowered knockback scaling from 1 > .8

Dtilt:
+ The hitbox comes out on the first frame of it's window, instead of the second
- Hitbox sizes were decreased
- Damage was decreased. From 5 > 4, and 7 > 6
= Tipper knockback was adjusted

Dattack:
- All hitboxes were made smaller
+ Tipper damage was increased from 6 > 7

Nair:
- All hitboxes were made smaller

Fair:
= Adjusted hitboxes sizes
+ Second hitbox's knockback was decreased, but the scaling was increased
+ Late hitbox's knockback and knockback scaling were increased.
= Tipper knockback was adjusted

Uair:
- Hitbox was made smaller
- Knockback was decreased from 7 > 5

Dair:
- All hitboxes were made smaller
- Late hit knockback scaling was decreased from 1 > .7
= Tipper knockback was adjusted

Bair:
- All hitboxes were made smaller
= Last hit knockback was adjusted

Fstrong:
- All hitboxes were made smaller
+ The second swing comes out 4 frames earlier

Ustrong:
- All hitboxes were made smaller
= Tipper knockback was adjusted

Dstrong:
= Knockback angles were adjusted

Nspecial:
= Area of grab was adjusted

Fspecial:
+ Has lowered gravity at the beginning of the move
- All hitboxes were made smaller
- Fspecial does not go as far as it used it. Hspeed 10 > Hspeed 8
= Hitboxes 1-7's base knockback was decreased from 7.3 > 6.6 to fit the speed of the move
- Final hitbox's knockback scaling was decreased from .8 > .7

Uspecial:
- All hitboxes were made smaller
= Knockback angles were changed to reflect the hitbox changes
- Final hitbox knockback was decreased from 9 > 8

Dspecial:
- Made final hitboxes smaller

Taunt:
+ Can be cancelled at any time by moving.

Runes:
- Rune D was adjusted to fit BB's new speed
- Rune F was adjusted to fit the current Fspecial
- Rune G was adjusted to fit all attacks with tippers
+ Rune H projectiles are no longer destroyed when they hit enemies.
- Rune I was adjusted to fit the current Uspecial

Update: 1 Apr, 2021 @ 9:56pm

v1.23

Update: 24 Mar, 2021 @ 1:49pm

v1.23

Update: 23 Mar, 2021 @ 11:08pm

v1.23

Update: 23 Mar, 2021 @ 12:19pm

v1.22
+Bair damage was distributed across all hitboxes
+Increased Dair tip damage, and late hitbox damage
+Increased Dattack damage
+Increased Ustrong damage
-Decreased Dtilt damage
-Decreased final Fsmash hitbox damage
+Added 1 new alt

Update: 18 Mar, 2021 @ 1:53pm

v1.21 Hotfix. Fixed boss color palettes that I didn't realize to check. Sorry for the inconvenience.

Update: 18 Mar, 2021 @ 1:27pm

v1.2 Patch notes:
+Added abyss rune support. They are funny, trust me.
+Added Muno Steve compatibility.
+BAIR was fixed.
+Fixed DSPECIAL hit noise.
+Made FSPECIAL harder to fall out of in the air.
+Buffed last hit of Dair.
+Slighty increased air acceleration.
+Added 5 new alternate colors.
-Decreased ground mobility
-Increased nspecial cooldown
-Fair tipper was balanced.
-Ustrong tipper knockback scaling lowered

Update: 15 Mar, 2021 @ 6:00pm

v1.1 adjusted a few attacks, changed a few alternate color names, and added support for Pokemon Stadium.

Update: 13 Mar, 2021 @ 7:28pm

v1.01 added 1 more miiverse post, and fixed some sprites.