Cities: Skylines

Cities: Skylines

Python Console
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 8. říj. 2021 v 6.52

BETA 0.2.0

- Added cache layer between the engine and the game
- Reworked async mode: all functions in the async mode now return values, but are still evaluated asynchronously
- Shipped PyPy with the mod

Aktualizace: 18. čvn. 2021 v 6.45

BETA 0.1.8

- You can now performantly iterate over all game entities (props, trees, segments etc.): "for tree in game.trees:"

Aktualizace: 2. dub. 2021 v 8.50

BETA 0.1.6

- Added async mode. See https://github.com/Strdate/PythonConsole/wiki/Performance-tips-&-tricks
- Fixed tcp buffer overread

Aktualizace: 26. bře. 2021 v 14.58

BETA 0.1.5

- Allow changing natural resources (example file included)

Aktualizace: 26. bře. 2021 v 4.55

BETA 0.1.4

- Natural resources API

Aktualizace: 26. bře. 2021 v 4.39

Aktualizace: 26. bře. 2021 v 4.29

Aktualizace: 11. bře. 2021 v 10.50

BETA 0.1.3

- Scripts to build smooth transition curves are now included in the mod

Aktualizace: 10. bře. 2021 v 14.44

BETA 0.1.2

- PathBuilder API
-> Fixed terrain height issue
-> Added new properties to get list of built segments etc.

Aktualizace: 7. bře. 2021 v 7.33

BETA 0.1.1

- Fix: edgy segments