Teardown
NGNT Nuclear Facility
กำลังแสดง 111-120 จาก 145 รายการ
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อัปเดต: 8 เม.ย. 2021 @ 3: 39am

- Added a blue light column suggested by player J. Crowley

อัปเดต: 7 เม.ย. 2021 @ 4: 21am

- Edited some code
- Increased the explosion setting on the core slightly

อัปเดต: 6 เม.ย. 2021 @ 4: 46pm



EXTREME PERFORMANCE IMPROVEMENTS!

Lag was once a thing.
Murdoc did his scripting thing.
Lag is not a thing.


Murdoc wrote some code that removes chunks of objects within a certain mass. This is the main script that removes the lag.

I then basically wrote an (n) function. I had to do this so the script could stop running within a certain amount of time, and keep from restarting again.

This improvement can be tweaked some more if need be.

- Also re-added the smoke that appears after the reactor blows up



อัปเดต: 6 เม.ย. 2021 @ 4: 40pm

- Fixed some floating objects

อัปเดต: 6 เม.ย. 2021 @ 4: 35pm

also null

อัปเดต: 6 เม.ย. 2021 @ 4: 25pm

null

อัปเดต: 6 เม.ย. 2021 @ 3: 42pm

null

อัปเดต: 5 เม.ย. 2021 @ 9: 23am

Hollow core

อัปเดต: 5 เม.ย. 2021 @ 2: 56am

Description change

อัปเดต: 4 เม.ย. 2021 @ 4: 37pm

- Started to build a second building, not yet implemented
- Built and added a completely dynamic (of course) catwalk to the second building
- Still in the works