Teardown
NGNT Nuclear Facility
Mostrando 121-130 de 145 aportaciones
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Actualización: 3 ABR 2021 a las 5:27

- Added red lights that will turn on and spin if the evacuation alarm is turned on, and then turn off and stop spinning again when the alarm is turned back off;
- Added more alarms outside.

I have yet to add air raid sirens and their sound effects. Once I make them and find sound effects for them, they will be placed outside and they will be very loud. I hope.

Actualización: 25 MAR 2021 a las 10:45

Added text "Staff parking only" to the signs in the parking lot;

Shrunk the oversized bush in front of the catwalk leading up to the roof.

Actualización: 20 MAR 2021 a las 7:01

Added a link to Murdoc's Fernway Hub map in the menu screen i nthe control room;

Edited the catwalk railings so they're not as thick;

Edited the catwalk hangars because some of them weren't cooperating;

Removed the rail cart buttons on the control panel downstairs.

Actualización: 19 MAR 2021 a las 14:10

Added the AC units that were removed during my facility optimization process.

Actualización: 19 MAR 2021 a las 13:53

Facility optimizations.

Actualización: 15 MAR 2021 a las 14:56

Added ambience in the control room;

Edited the welcome text;

Added emission to the wall panels in the control room.

Actualización: 14 MAR 2021 a las 12:05

Fixed some misaligned ground tiles in the forest part behind the garage.

Actualización: 14 MAR 2021 a las 11:50

Added doors to the new phone booths.

Actualización: 14 MAR 2021 a las 10:56

Removed "Options" button;

The "Play" button is once again the way to start the map;

An options screen appears immediately after pressing the "Play" button.

Actualización: 14 MAR 2021 a las 7:01

You can now press the "Play" button again to start the map with default settings;

Redesigned the phone booths.