Space Engineers

Space Engineers

Stargate [Script]
22件中 11-20 を表示
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更新:2021年8月13日 @ 21時05分

  • Fix connector related crash in DHD when loading a world

更新:2021年8月7日 @ 1時34分

  • Fix error when grouping multiple DHDs with gates.

更新:2021年7月29日 @ 3時16分

  • Fix crash welding up DHD

更新:2021年7月29日 @ 3時04分

  • Clear old DHD button text

更新:2021年7月28日 @ 23時46分

  • Fix projected gates being usable.
  • Possible workaround for collision issues and movement wonkiness after teleporting.

更新:2021年7月28日 @ 10時14分

  • Add custom UseObject to DHDs. This means you can directly interact with them again without assigning an action.
  • Limit DHD activation range to 100m for small gates, 500m for supergates. Previously it was unlimited.
  • Add info to DHD terminal to inform user which gate it is controlling.
  • Remove "Activate Symbol" from DHD, it's no longer necessary.
  • Fix teleportation offset with Stargate with Base.
  • Increase gate damage radius to 2m to adjust for increased gate sizes.
  • Use physics raycast to detect if we really should damage blocks in front of the gate. This will allow blocks like catwalks to be placed in front of the gate without being damaged.
  • Fix performance issue with DHDs calling a sqrt operation multiple times per update.

更新:2021年6月2日 @ 8時20分

  • Fix DHDs broken by last update.

更新:2021年6月2日 @ 0時11分

  • Removed sensitive data from logs for non-admins (gate positions/addresses, entity ids).
  • Reduced logging.
  • Log errors to the game log.

更新:2021年4月7日 @ 22時54分

  • Fixed Incoming PB script action not being called.
  • Fixed gate laser antennas capping at 50km range.

更新:2021年1月14日 @ 22時21分

  • Fix exception in debug logging.