RimWorld

RimWorld

[LTO] Colony Groups
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Uppdatering: 5 aug, 2021 @ 9:43

[Auto-generated text]: Update on 8/5/2021 12:42:50 PM.

Above update, with .git / source files... Woops...

Uppdatering: 2 aug, 2021 @ 13:35

[Auto-generated text]: Update on 8/2/2021 4:35:37 PM.

Group Colors addition

Uppdatering: 27 jul, 2021 @ 15:05

[Auto-generated text]: Update on 7/27/2021 6:05:20 PM.

*Slave Menu - shows slaves with a suppression bar. Hotkey Ctrl+S in game.

*Setting Battle Stations now only enact selected pawns, instead of entire group.

*Options gear menu should close when clicking outside of it.

*Clicking pawn portraits no longer selects the group behind them.

*Sorting by name now uses pawn's nickname - if no nickname is provided will use first name.

Uppdatering: 22 jul, 2021 @ 18:59

[Auto-generated text]: Update on 7/22/2021 9:58:42 PM.

NEW WORK MENU MECHANICS

Uppdatering: 21 jul, 2021 @ 15:51

[Auto-generated text]: Update on 7/21/2021 6:50:31 PM.

Uppdatering: 20 jul, 2021 @ 17:20

[Auto-generated text]: Update on 7/20/2021 8:19:52 PM.

Integrated Caravan Sorting and Dynamic Message Positioning.

Uppdatering: 20 jul, 2021 @ 15:27

[Auto-generated text]: Update on 7/20/2021 6:26:18 PM.

Updated to 1.3

Uppdatering: 7 mar, 2021 @ 6:18

[Auto-generated text]: Update on 3/7/2021 9:18:05 AM.

1) Prisoner / Animal / Guest
--New tabs added to the MANAGE menu

2) Sort groups by NAME added

3) New Colony Group banner appearance - Circle. Along with new advanced texture icons, and new group icons.

Uppdatering: 1 mar, 2021 @ 17:30

[Auto-generated text]: Update on 3/1/2021 8:30:14 PM.

Menu Graphic Tweaks

Uppdatering: 1 mar, 2021 @ 15:35

[Auto-generated text]: Update on 3/1/2021 6:35:20 PM.

- "Bedroll" auto fill for group caravans, when selected the caravan will automatically select a bedroll for each colonist.

- "Capture" and "Execute" command added to ORDERS menu. These will order your group to Capture or Execute all downed enemies on map.

- Minor and Major break warnings added to our Color Mood Bars, when a minor break risk a colonist will display a yellow hue behind their portrait. For a major break risk a colonist will display a red hue.