RimWorld
[LTO] Colony Groups
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Aggiornamento: 3 gen 2021, 19:59

-Hot Fix (minor)

Aggiornamento: 3 gen 2021, 18:01

Phase 1 Updates - COMPLETE

1) Brand new options menu. Features adjustable sizing / positions.

2) New Icons & Banners - Courtesy of Madman

3) Massive fixList , we resorted to simply erasing them from Doc list as they were done so there's not really a list anymore to post - but it was a lot. So hopefully your issues are solved.

More updates / Additions coming your way. Stay Tuned

-Bickley

Aggiornamento: 3 gen 2021, 10:42

Update on 1/3/2021 1:42:24 PM.

Very minor adjustment to previous "big ass list"

Aggiornamento: 3 gen 2021, 10:40

Update on 1/3/2021 1:40:48 PM.

- Big ass list of fixes.... I don't even remember what all it includes to be honest

Aggiornamento: 3 gen 2021, 5:39

Update on 1/3/2021 8:39:17 AM.

- Pawn Badge mod compatibility

- Rimworld of Magic compatibiltiy

/-misc performance fixes

Aggiornamento: 2 gen 2021, 21:02

[Auto-generated text]: Update on 1/3/2021 12:02:23 AM.

More Fixes -

1) Pawns "Incapable Of" tasks will no longer do work tasks when issued via work menu. (sorry cheeser)
2) Attack orders no longer drafts downed pawns.
3) Altered Carbon mod conflict resolved.
4) Banished pawns will now automatically leave Colony Group.

Aggiornamento: 2 gen 2021, 16:02

Update on 1/2/2021 7:02:02 PM.

-HotFixes

1)Attack orders no longer cause pawns to dig into ancient dangers
2)Group Policies now effect new group pawns
3)Fixed mod load / Caravan off map issue
4)New Pawns will now follow Colony Group show/Hide selection
5)Sort Group options are now instant when game is paused
6)Assign Tab 'create group' / 'options gear' now moved to bottom

Aggiornamento: 1 gen 2021, 14:16

[Auto-generated text]: Update on 1/1/2021 5:16:05 PM.

Aggiornamento: 1 gen 2021, 13:59

[Auto-generated text]: Update on 1/1/2021 4:59:22 PM.

Aggiornamento: 1 gen 2021, 13:42

[Auto-generated text]: Update on 1/1/2021 4:42:50 PM.