Garry's Mod

Garry's Mod

[The Wave Breaker]-( Gamemode )
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Update: 20 Mar, 2021 @ 10:21am

Added

* Ahem.... All the maps have been added back since the last update knocked them out, Oops.

Changed

* The striker now has shotgun ammo.

* The striker also has a smg too.

* The striker no longer has ONE THOUSAND grenades. Changed it to 20

Update: 19 Mar, 2021 @ 8:21am

Added

* A new class the striker has been added.

* A new class the comunicator has been added.

* Added some more hints and developer facts.

Changed

* Tweaked a few hints.

* The medi-gun now heals allies much faster once the wave has ended.

Fixed

* NPC healers no longer get death shocked if they die while recharging their medi-gun.

Update: 11 Jan, 2021 @ 6:17am

Added

* A new class the sprayer has been added.

* Another new class the detonator has been added.

* A few more custom weapons for NPCs and players such as
twb_sprayer
twb_spray_blaster
twb_quick_patcher

* More NPC types have been added involving the new weapons.

Changed

* Defusable bomb waves have a larger search radius on the navmesh for placing the bomb!

* Runners now have the new item twb_quick_patcher

* Healers earn more points for building invunerability charges.

* Healers gain twb_cash from building charges.

* 80 twb_cash is awarded to players who survive the wave.

* BOTs now buy regeneration at the start of waves if possible.

Bug Fixes

* Fixed????? or reduced a Bug throwing a script error with the medigun cause is completely unknown. ( BOTS )

Update: 27 Dec, 2020 @ 10:39am

* Just a quick fix for something dumb i forgot to do.

Update: 27 Dec, 2020 @ 10:29am

I have to apply the update twice for it to update the mod sometimes.
See information below this update.

Update: 27 Dec, 2020 @ 10:24am

Added

* Heli bomb wave, This wave drops heli bombs near players causing damage and distraction.

* Stunning Waves are now a thing, These waves will blind players randomly for around 4 seconds.

* Defusable bomb waves have been added now, These waves have a bomb which can be defused to complete the wave instantly. If not defused, The bomb will damage players in a large radius.

* The class menu can now be closed by hitting the same key that opens it, ( You must be alive for dumb reasons. )

* Added more hints and developer facts!

Changed

* Reduced the delay the fire burns for from 16 to 10 seconds in fire waves.

* twb_wave_type_Standard now works and can be used to disable normal waves.

Bug Fixes

* Fixed an ultra rare script error with grenade waves when the source engine reachs the max entity limit.

* Fixed being unable to spawn if you select a class and the wave is active!

Update: 22 Dec, 2020 @ 3:12am

Added

* A new class Haunter has been added.
This class can respawn once killed. When they spawn, They are stronger.

* A new wave nightmare wave has been added.

* Added a new setting to the settings menu, This setting allows you to open the class menu, Its default binding is ( C )

* Nemesis waves can now be activated in the mainmenu. The wave type existed before this update but it was switched off by default.

Changes

* Added a aim helper feature to the medi-gun allowing you to heal teammates a bit easier.

* Grenade waves are a tad easier, There is less of a chance a grenade will spawn next to a player.

* BOTs now logner spam the chat NO! when they can't see the enemy a teammate BOT has alerted them to.

* Small performance tweaks to players spawning.

* Fire waves and grenade waves get cleaned up when the wave ends.

* Dispensers have slight performance improvements.

* Reduced dispensers health from 120 to just 100.

Bug Fixes

* Fixed cheat with the class menu where you could use it to respawn mid wave.

Update: 19 Dec, 2020 @ 9:55am

Added

* A new class called the reviver, This class takes damage for their team and revives teammates.
* Added a new points shop which allows you to buy bonuses from coins earned from killing NPCs.
* BOTs can play as the new class.

Changes

* The super mine placed down by sappers now explodes 3 times before removing.

Bug Fixes

* Fixed players still having the shield effect on their corpse when dying while invun.
* Fixed the game throwing a script error VERY rarely when runners take damage.
* Fixed sappers super mines exploding next to technicians turrets.

Update: 17 Dec, 2020 @ 10:30am

Added

* Small update in advance for the next major update. This update has added a setting allowing you to switch off the gamemodes HUD.

Update: 14 Dec, 2020 @ 5:59am

Added

* Fire waves, These waves summon flames around players to cause problems.

* Electrical waves, These waves fire electrical bolts around players which can damage and weaken the team if they are too close to their allies.

* 1930s waves, These waves will cause the screen to go black and white like old TV.