Arma 3
Assault on Fallujah - Insurgency Redux [Abandoned]
Affichage des entrées 1-10 sur 16
< 1  2 >
Mis à jour le : 1 déc. 2020 à 10h32

- Added a respawn system with 30 tickets to the singleplayer

Mis à jour le : 30 nov. 2020 à 23h30

- Added more mission intel (photos)

Mis à jour le : 30 nov. 2020 à 22h51

- Added live firing mashine guns to the obstacle course

- Did some fixing

Mis à jour le : 30 nov. 2020 à 21h10

- Made a lot of base changes

- Added new stuff to the base

- Added an obstacle course for you to perform

Mis à jour le : 29 nov. 2020 à 18h19

- Airport redone

- Added dozends of new structures, cover and enemys to the
airport (it won't be so simple anymore)

- Since some people are too lazy to read update notes i put markers on the map showing what i am currently working on

Mis à jour le : 29 nov. 2020 à 16h30

- Completly removed Vcom AI. It caused to much trouble with the AI and stationary weapons.

- Added LAMBS_danger.fsm instead for a much better AI behavior. (Thanks to Otarius-big)

- LAMBS_danger.fsm is now needed for this scenario

Mis à jour le : 29 nov. 2020 à 15h22

- Changed the CUP A10 Thunderbolt (Airstrike only) to Vanilla A10 Thunderbolt (Airstrike only). It shouldn't fall from the sky anymore, if you call it.

- Changed some AI behavior

Mis à jour le : 29 nov. 2020 à 10h50

- Added more base markers

- Added a new sidemission.

On succes you'll be rewarded with a new outpost/respawn, aircrafts and the ability to call in airstrikes.
You also get the famous C-130J to unleash hell.

Mis à jour le : 28 nov. 2020 à 14h08

- AI isn't allowed to steal empty vehicles anymore. This caused to much troubles

- Removed the ability to spawn in vehicles at the hospital before the objective was cleared.

Mis à jour le : 27 nov. 2020 à 22h22

- changed some car spawns. Some MP server weren't fast enough in hiding global objects so it caused some vehicles to jiggly around or explode