Rivals of Aether

Rivals of Aether

Apple
1-10 van 13 items weergegeven
< 1  2 >
Update: 5 mei 2021 om 12:11

v1.4
-Outline added on the ice spawning the Sword.
-Color on snowball and ice has been changed to be seen easier.
-Dair animation has been changed slightly.
-Maximum Air Speed has been lowered 6 -> 5.
-Priorites on hitboxes have been adjusted.
-Base hitpause and scaling on multiple moves have been adjusted.
-BAir and FAir landing has been adjusted from 6 -> 8.

Update: 27 apr 2021 om 11:36

v1.38
Jab is now techable dont hate me

Update: 27 apr 2021 om 10:02

v1.37
hotfix
taunt can slide off ledge
no longer escape parry from fspec.

Update: 27 apr 2021 om 9:45

v1.36
-Added slimepuffen skin

Update: 26 apr 2021 om 8:16

v1.35
SlimeApple Update (New skin coming soon for all of their help ^w^)
Attack changes:
FStrong Scaling: .9 -> 1
UStrong Scaling: .9 -> 1.1
UAir: Base KB 6 > 7 || Scaling .8 -> .9
DStrong Damage: 12 -> 18 Scaling Reduced
Bair: BKB 7 -> 6 || Scaling .9 -> 1 || Hitpause Scaling .25 -> .7

Hitboxes Adjusted:
-D-Tilt, D-Attack, Bair, Fair, F-Spec, F-Tilt

Dair no longer has angle flipper
U-Tilt endlag reduced by 6 frames.
Added a small boost to Jab 3.
Rolling through mine is now more consistent.
You can now jump cancel FSpec during charge
New CSS UI

Update: 18 mrt 2021 om 10:51

v1.29
All new colors

Update: 15 mrt 2021 om 18:44

v1.27
Bair startup increased by 2 frames.
Uair reduced damage to 10.
NSpecial is now slower and more visually appealing.
Both DSpec and NSpec have lower priority.
DSpec has more cooldown on use, getting parried now turned to 5 seconds.
Added indication for when snowball is parried and can no longer be spawn if one already exists

Update: 15 mrt 2021 om 10:59

v1.26
Apple Patch
-Hitboxes are now more active by Dash Attack, B-Air, F-Air, F-Tilt, Nair, U-Tilt
-Fair, Utilt hitboxes have been changed to represent animation better
-Nair recovery increased by 4 frames.
-DSpecial now only lasts for 5 seconds and can be rolled on to destroy it. (poor snowball)
-Parried DSpecial now disables it for 3 seconds.
-Taunt can no longer move spawn platform.
-USpecial height reduced.
-Attempted color fix

Update: 10 mrt 2021 om 16:50

v1.25
-Jab feels less sticky, recovery frames reduced 13 -> 11
-You can now jump within the first 5 frames of F-Special
-U-Tilt startup reduced 9 -> 7.
-U-Strong is more consistent and falls out less on platforms
-D-air no longer hits both physical hitboxes and projectile.

Update: 12 jan 2021 om 21:10

Apple Update v1.2

Base Stat Changes
walk_speed: 2.6 -> 3
jump_speed: 13 -> 12
short_hop_speed: 8 -> 7
djump_speed: 12 -> 11
air_friction .02 -> .04
max_fall 13 -> 10
fast_fall 16 -> 15
gravity_speed .65 -> .6