Tabletop Simulator

Tabletop Simulator

Gloomhaven Custom Class - Quatryl Artificer Released+ GH:E 1.2 compatible
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Update: 30 May, 2022 @ 12:20pm

Update: 30 May, 2022 @ 12:08pm

Update: 10 Jan, 2022 @ 3:26pm

Update: 23 Aug, 2021 @ 5:20am

Removed the pesky hand zones that reappeared <_<

Update: 22 Aug, 2021 @ 11:03pm

Adjusted the tags of Personal Quests and Items so that they will work correctly when packing and unpacking.

Update: 18 Aug, 2021 @ 6:50pm

!!!GH Enhanced Compatible!!!

Update: 18AUG21

Today is a big day team, the Artificer is fully compatible with GH:E now. Following is a not-all-inclusive list of all the changes made with today's update:

- Artificer class token can now be applied like a condition to all standees
- Pack / Unpack support made more robust
- Artificer character information can now be saved into / loaded from the campaign manager
- You can now use the enhancement calculator with Artificer abilities
- Artificer, summon, and named monster standee scripts updated
---- the biggest improvement here is that all conditions, including FH and custom, now work with all Artificer standees
- Cards with an X cost in their initiative, if played first, will present multiple rows in the Initiative tracker, for each possible X value. There is then a button next to those rows to remove the ones that aren’t relevant
- New Artificer resource bar for tracking Scrap
- Scenario book format updated
---- The scenario book now more closely conforms to base GH scenario book format
---- Added a rule page near the beginning of the book to better explain certain features found within the Artificer mod
---- Added a credits page to properly cite all the amazing help I received while building this class / mod
---- Minor gameplay adjustments to the solo scenario: Magnum Opus. Objectives have 1 to 3 more hit points scaling from scenario level 0 to 7. The Artificer now gains 2 scrap when looting crates or cabinets.

Update: 6 Jun, 2021 @ 10:36pm

Bug Fixes
- Attack modifiers are named again

Update: 31 May, 2021 @ 10:12pm

Small update today:

- The back of the PQ cards and AMDs updated with a higher resolution image
- Added FH conditions to the Artificer standee UI. This will allow the Artificer to work better with the new fantastic Gloomhaven Enhanced Mod
- Changed the description of items to work around a scripting error when items are sorted using the shop buttons. A more robust fix will be implemented in the future

No gameplay changes.

Update: 30 May, 2021 @ 10:11am

Spelling error fixed in the scenario book.

Update: 24 May, 2021 @ 9:22pm

Removed the hand zones from the mod to make additive loading into other mods easier.