Left 4 Dead 2

Left 4 Dead 2

Minmode - Guns *TLS Update*
Showing 1-10 of 11 entries
< 1  2 >
Update: 21 Oct, 2021 @ 8:22am

+ Redid Dual Pistols; P220 & glock are back in their original spots.
+ Fixed Dual Pistols' firing sounds. (Flipped animations, as sounds were tied to ACT_PRIMARYFIRE & ACT_SECONDARYFIRE)

Glock now fires 1st, as the Primary fire animation plays the glock's fire sound.

Update: 22 Jun, 2021 @ 11:52am

+ Removed anim_molotov which is only used for items.
+ Fixed Magnum's camera.

Update: 25 Nov, 2020 @ 10:14am

Implemented swapped dual pistols to match the firing sounds. (Had to be swapped, as the sounds are tied to the particles.)

Update: 24 Nov, 2020 @ 12:44pm

Fixed a few more guns to no longer shake the camera when the Survivor's hand reaches out

Update: 23 Nov, 2020 @ 6:16am

Fixed pump shotgun and chrome shotgun's reloading and hand-reach animations from having camera shake.

Update: 22 Nov, 2020 @ 6:21pm

+Fixed the look_poses!

Update: 19 Nov, 2020 @ 9:39am

Improved look_pose issues; some weapons temporarily no longer have look_poses.

Update: 18 Nov, 2020 @ 9:21am

+Adjusted the pistols and SMGs to be more visable

Update: 16 Nov, 2020 @ 7:41am

Complete Remake (again.)

Now uses The Last Stand animations!
CS Weapons included!

Update: 27 Jun, 2020 @ 8:38pm

+ Completely redone. Now weapons are view-able on default FOV (51)