Barotrauma

Barotrauma

[SZTORM] Lancer II
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Update: 22 Apr, 2021 @ 11:20am

Update: 6 Apr, 2021 @ 3:03am

Update: 4 Apr, 2021 @ 3:27pm

Remastering of the Lancer. More durability added with additional armor plates, bigger engine room, compartmentalized command section to better combat flooding, automatic oxygen generator that will activate if O2 level drop below set threshold, automatically switching coilguns - just aim outside of the current ones range.

Update: 30 Jul, 2020 @ 9:29am

* updated decor and fixed anything that the update misplaced or resized,
* lowered the amount of ores for crafting (up to now you could make 12 spare fuel rods),
* lowered the medical crafting supplies in half, to give an incentive for harvesting or other creative ways to restock on medical supplies,
* added display of oxygen levels on top of status terminal at the helm, the values represent data from two sensors: one in the command compartment, another in engineering,
* lowered the amount of oxygen generated to 200, this is enough for about 6-8 people inside,
* increased the power drain of oxygen generator to 2000, you are now forced to toggle oxy gen on and off according to levels, keeping the generator on at all times will result in a huge waste of power,
* emergency power battery is now better lighted,
* MASTER POWER SWITCH installed in the command compartment, next to the junction box array, I've added this feature to prevent the power and thus fuel drain while the submarine is docked to a station, it is also useful if you're making repairs and don't want to get burnt,
* main hatch will be open automatically once the submarine docks, to prevent the problems with clicking the button while on a ladder outside the sub,
* nuclear reactor will scram automatically once the battery charge level equals 100%, as a safeguard against fire from overvoltage,
* reduced the minimum voltage of navigation console from 0.5 to 0.0, to prevent an issue, where you'd get locked with a full throttle and no zeroing was possible,
* some tweaks to lights here and there.

Update: 18 Jul, 2020 @ 10:26am

Bugfix:
* fixed the bug where a small hull section would get flooded and couldn't drain, extending a gap solved the issue

Minor change:
* Improved the airlock functioning, divers now cannot be unintentionally locked out if interior airlock doors are open, in addition there is a lock/unlock airlock button in the navigation terminal

Update: 23 Jun, 2020 @ 12:46pm

Update: 22 Jun, 2020 @ 8:32am

Update: 20 Jun, 2020 @ 11:33am

Update: 20 Jun, 2020 @ 11:23am

Update: 11 Jun, 2020 @ 2:10pm