Garry's Mod

Garry's Mod

DOOM 3 SWEPs
Showing 1-10 of 16 entries
< 1  2 >
Update: 18 Feb, 2024 @ 4:05am

Fixed plasmagun ammo and reload sound issues

Update: 17 Feb, 2024 @ 10:02pm

- Added optional c_ models made by ☢ ​​Seaal Mid​​ ☢
- Included fixes that were made back in 2016
- Improved plasma hit particle a bit
- Quick fix for projectiles making multiple damage on hit
- Lowered the chainsaw world hit sound volume

Update: 10 Jun, 2016 @ 1:24pm

- Added more weapons for NPCs
- Recoded BFG9K
- Improved smoke effect
- Bugfixes

Update: 5 Mar, 2016 @ 1:08pm

- Added autoreload
- Recoded Chaingun
- Improved shaders a bit
- Improved BFG and Plasmagun dynamic textures
- Recoded viewmodel sway
- Small fixes for NPCs
- Other fixes and improvements

Update: 4 Jul, 2015 @ 3:34am

- Fixed Chainsaw hit through grates
- Fixed worldmodel physics
- Improved prediction
- Improved doom3_onlydoomflashlight convar
- Improved weapon bobbing
- Improved normal maps
- Recompiled all models to use different material paths
- A lot of other improvements and bugfixes

Update: 1 Jun, 2015 @ 1:47pm

- Added worldmodel (3rd person) muzzleflash
- Modified worldmodel materials
- Fixes

Update: 10 Apr, 2015 @ 6:36am

- Improved Chaingun fire delay
- Small fixes

Update: 15 Mar, 2015 @ 12:00pm

- Smoothed some firing anims
- Improved recoil
- Weapons are more faithful now
- Bugfixes

Update: 16 Jan, 2015 @ 9:31am

- Fixed Chaingun muzzleflash
- Returned the original firing sounds for Pistol and Shotgun

Update: 24 Aug, 2014 @ 12:58am

Small improvements