Rivals of Aether

Rivals of Aether

Cloud
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Update: 20 Jul, 2020 @ 4:06pm

v1.7

Update: 20 Jul, 2020 @ 3:46pm

v1.6

YET ANOTHER CLOUD REWORK
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Back at it again with Cloud reworks, hopefully for a while.

NEW STUFF:
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-Uspecial now has a short burst of forward momentum on start up. Also has different knockback values for the first hit depending on whether you're in the air or on the ground.

-THE MP SYSTEM: Another new system for Cloud's spells. Now instead of filling up the ATB meter, Cloud can use his currently selected spell at your leisure and frequency without cooldown (which means Thundaga spam is back!). But each spell now has a unique MP cost that subtracts from the MP bar when it's casted. MP can ONLY be restored by landing non-spell attacks, so you still get rewarded for consistent offense.

Update: 13 Jun, 2020 @ 8:10am

v1.5
BIG CLOUD UPDATE
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After realising how "abusable" some of Cloud's attributes are in Alpharad's latest rivals video, I decided to go back and make some changes.

NEW STUFF
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-Uspecial: now goes higher and knocks back less to help ensure follow ups.

-Less ear melting noise on Thundaga

-Fspecial: now defies gravity and goes straight forward in the air. Can also now be wall-jumped out of

-Thundaga has a narrower hitbox

-Aeroga deals less absurd knockback

-Better Alt colors

-NEW SYSTEM: ATB
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Cloud now has a new mechanic: the ATB meter.
By dealing or taking damage, Cloud will fill up his ATB charge. When it is full, he can use his currently selected spell. With this system, cooldowns are now gone, now being replaced by a system that rewards consistent offense.
With this new system, Curaga has been reduced to a 5% heal from 10%, to keep things somewhat balanced.



Update: 14 May, 2020 @ 4:11pm

v1.4

Blizzaga now freezes without crashing the game.

Update: 23 Apr, 2020 @ 3:33pm

v1.3

Update: 23 Apr, 2020 @ 3:26pm

v1.2
Fixed an exploit that allowed Cloud to rapid fire his spells if special was held down.

Update: 21 Apr, 2020 @ 3:13pm

v1.2