Rivals of Aether

Rivals of Aether

Time Flux Sonic
Showing 1-2 of 2 entries
Update: 9 Feb @ 9:07pm

Here comes V2 randomly out of nowhere.

Made Jab "less" stubby
Shortened charge time for NSPECIAL
Revised A LOOOOOOT of code
Shifted UI icons and made NSPECIAL charge level persistent
Added Intro
Added rune support
Adjusted FTILT distance
Adjusted Dash attack properties
Added forward hitbox to BAIR
-Hit starts 3 frames faster
Vortex effect now only triggers on actual targets
Recovery vortex last longer
Added Shield on successful parry
Adjusted values
Damage
-Last dair hit 3 > 4
-dstrong 8 > 12, sweet spot 8 > 15
-dtilt 4 > 6
-fstrong forward 8 > 11, back 8 > 6
-jab hit 2 4 > 6, hit 3 6 > 11
-nair 8 > 5
-ustrong 12 > 15
Knockback
-nspecial base 7 > 6, scaling 0.3*charge level > 0.6+charge level*0.2
-dtilt 4 > 5
-ftile scaling 0.4 > 0.8

Added A.I. functionality (It's not that great)
-Credits to the modding discord for various things.

After going back, adding and fixing things. I gained even more respect for the characters that have detailed code for them, it's just out of the realm of how I understand workshop coding and how the Rival's engine works.

Update: 19 Mar, 2020 @ 8:06pm

v1.0