RimWorld

RimWorld

Eccentric Tech - Flares [Legacy]
Showing 1-6 of 6 entries
Update: 25 Aug, 2020 @ 10:16am

* Updated for Rimworld 1.2! At the time of this writing, JecsTools official has not updated to 1.2, but forcing it to load seems to work fine. There also appears to be an unofficial JecsTools for 1.2, which should also work fine.

Update on 8/25/2020 12:16:11 PM.

Update: 26 Apr, 2020 @ 10:37am

* Updated with compatibility for Combat Extended 2.1

Update on 4/26/2020 12:37:14 PM.

Update: 1 Mar, 2020 @ 9:29am

[Auto-generated text]: Update on 3/1/2020 11:29:03 AM.

Update: 13 Nov, 2019 @ 9:06am

* Fixed a bug causing Illumination Shells to not work correctly in CE 1.5.

[Auto-generated text]: Update on 11/13/2019 11:06:41 AM.

Update: 11 Nov, 2019 @ 8:49pm

* Added the long-awaited illumination mortar rounds! Launched from a standard mortar, these rounds illuminate an area 20 tiles in radius for longer than the flare gun.
* Also added chemlights in red, green, blue, and yellow. These have a lower light radius (6) than flares, but last longer and are cheaper to produce.

[Auto-generated text]: Update on 11/11/2019 10:49:19 PM.

Update: 2 Sep, 2019 @ 5:40pm

[Auto-generated text]: Initial upload.