Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn Classic
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Update: 28 Dec, 2023 @ 2:48pm

# 1.13.* - 2
- Fixed issue with sending volunteers/expeditionary forces
- Suppressed BEL mio error

Update: 18 Oct, 2023 @ 8:45am

# 1.13.* - 1
- Updated for 1.13.*
- DLC note: Some features from DLCs, for example tank/plane/naval designer, will not be (for now) present in the mod!

Added:
- Added Compatibility for DLC "La Resistance"
- Added Compatibility for DLC "Man the Guns"
- Added Compatibility for DLC "No Step Back"
- Added Compatibility for DLC "Death or Dishonor"
- Added Compatibility for DLC "Waking the Tiger"
- Added Compatibility for DLC "Together For Victory"
- Added Compatibility for DLC "By Blood Alone" (yes, I bought the DLCs because of you guys)
- Added Reconnaissance/scout plane tree with 3 generic aircrafts for now
- Added new 3D model for air base
- Added new icons for air bases
- Added new icons for air map mode
- Added New agency logo for USA (CIA)
- Added New agency logo for PRC (MSS)
- Added New agency logo for SOV (SVR)
- Added warning for 2016 start
- Added new air doctrine tree backgrounds
- Added 5 new loading screens
- Added new icons for transport ships, destroyer and submarine upgrades.
- Added new buffs for transport ship upgrades.
- Added ability to produce floating harbors as bonus for modern transport ships research

Fixes:
- Fixed missing description texts for some naval technologies.
- Fixed missing localisation in "frontend_l_english"
- Fixed missing icon "unit_sp_artillery_brigade_icon_small"
- Fixed bug in news.95 event
- Fixed inability for air wings to train
- Fixed mis-aligned technology tree names
- Fixed crash related to flags of some break away countries
- Fixed crash in peace conferences (hopefully)
- Fixed crash related to generic focus tree
- Fixed 00_traits file
- Fixed script_enum file
- Fixed many other small errors
- Occupation policy button now shows correct image strip

Changes:
- Changed construction costs of resource factories from 6400 to 14500 (same as refineries)
- Changed research time of SPGs from 0.5 to 1
- SPG upgrades are now part of artillery upgrades
- Moved SPG tree from artillery to armor tab
- Removed duplicate idea gfx
- Removed duplicate interface gfx
- Clean up of interface folder

Update: 2 May, 2023 @ 7:19am

# 1.12.* - 2
- Fixed error in "FRA_colonial_bases" focus
- Fixed error non-existant event usa_news.19
- Fixed crash related to civil wars
- Added missing US news event - Operation Iraqi "Freedom"

Update: 28 Dec, 2022 @ 8:58am

# 1.12.* - 1
- Fixed aircrafts not being able to be assigned to mission
- Fixed multiple localization issues
- Added new names for US ucav

Update: 18 Dec, 2022 @ 10:52pm

# 1.12.*
- Updated for 1.12.*
- Added new carrier based aircrafts as researchable subtypes to attack, fighter and naval bomber planes
- classic aircraft can no longer use carriers, you need to research its naval counterpart
- removed air OOBs from unit file because of paradox's shitty decision to make wing sizes fixed to one value :)
- Air forces of all nations have been moved into storage, so AI can make new and complete air wings. ( this shit took me ages :) )
- Fixed some mishaps and formatting errors in history/units files
- Fixed missing characters for TIB, MNT, KOS, CHE, CAM, GND, SWZ, WSH
- Fixed some more UI problems
- Cleaned up the defines file

Update: 25 May, 2022 @ 10:29pm

- Planes can now be assigned to carriers. For now, multirole, cas and nav bombers are carrier capable, this will be redone later with introduction of dedicated carrier capable planes of each type.

Update: 22 Apr, 2022 @ 3:44pm

# 1.11.*
- Updated for version 1.11.*
- Restored classic vehicles system (no tank designer)
- Updated map for new supply system (railways, anyone?)
- New supply system feature - you need trains and trucks to keep your divisions supplied now. Also, don't forget to build supply hubs!
- Updated technologies
- Added more radar technologies
- Moved characters to new character system (still WIP, some characters might be missing)
- Fixed missing and wrong portraits (WIP)
- Updated weather modifiers
- Fixed UI problems
- Fixed many shifted icons (there still might be some shifted)
- And many, many more problems.

Update: 28 Oct, 2020 @ 11:45am

# 1.10.*
- Updated for version 1.10
- Fixed few errors
- Fixed missing GFX_conctruction_line_glow

Update: 1 Jul, 2020 @ 1:04pm

- fixed fuel consumption for tanks/mechanized
- fixed fuel consumption for aircrafts
- fixed fuel production and fuel gain upgrades (in industry research)
- fixed ship modifiers for different naval terrains
- fixed units ai_priority
- fixed icon for fuel silo
- fixed synthetic rafinery
- adjusted guided missiles range
- adjusted guided missiles damage
- adjusted tank prices to make every newer generation more expensive (makes sense)
- cleared up units and equipment folders

What to expect in next update: Most likely there will be changes to industry research (nothing too major), changes to unit stats (land, air, navy), "political" actions (anti-demo/comm/etc. raids, banning parties etc.)

If anyone reads these changelogs, please let me know in the comment section down below. Thanks

Update: 26 Jun, 2020 @ 4:25pm

- fixed speeds of support companies