Arma 3
Guilt & Remembrance
Showing 1-10 of 12 entries
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Update: 30 Jul, 2020 @ 3:22pm

Update: 3 Jun, 2020 @ 5:01pm

Update: 26 Jan, 2020 @ 2:04pm

Update: 11 Jan, 2020 @ 12:53pm

Update: 25 May, 2019 @ 3:34am

-added: Autopsies
-added: autopsy event handler if concealed death is revealed
-added: CBA setting to automatically add bodybag to dead civilian inventory (e.g. for missions where getting a bodybag is difficult, like Antistasi)
-bugfix: next-of-kin garbage collection

Update: 13 May, 2019 @ 9:41pm

v1.23
-civilian casualties now marked on your map (but can be disabled from CBA settings)
-more reliable performance under heavy CPU load / adverse network conditions

Update: 13 May, 2019 @ 3:58am

v1.22
-bugfix: now supports Antistasi (as well as other mods/game types where civilians are created on the client-side)

Update: 11 May, 2019 @ 7:48pm

v1.21
-bugfix: death of Zeus-placed civilians now registered on dedicated servers

Update: 11 May, 2019 @ 3:13pm

v1.2
-inventory of corpse now transfers to body bag
-body bag inventory persistant through burial & exhumation
-bugfixes for dedicated server

Update: 10 May, 2019 @ 9:52pm

v1.11
-hotfix: singleplayer scenarios should now work
-event handler init moved into preInit -- no need to sleep before adding them