Garry's Mod

Garry's Mod

gm_frost
Showing 1-9 of 9 entries
Update: 27 Jan, 2021 @ 11:34pm

V1.5:

- Added 3d skybox
- Added precipitation around the coast
- Added trees around the map
- Added hills around the map
- Added an additional ladder to climb on the Destroyer

- Improved Destroyer's ladder clipping
- Improved dirt ground texture

- Changed ice's height to allow player to get out of water

- Fixed condo's elevator (broke in V1.4)
- Fixed Future's elevator (doors not closing on certain call)
- Fixed some lighting issues

Update: 5 Jun, 2020 @ 3:23pm

V1.4:

- Added a destroyer military ship stuck in the ice (not enterable)
- Added destructible vents in both elevators
- Added a wood plank to climb on the Future building's elevator
- Added soundscapes

- Improved condo's garage lighting with better geometry
- Improved many textures (bump map, reflectivity, file size)
- Improved Future's gatehouse car blocker (props + lighting)

- Removed Future's shed door sound

Update: 2 May, 2020 @ 4:04pm

V1.3:

- Changed 5th floor of the condo to be enterable
- Changed garage in condo to be enterable (both garage doors can be opened)
- Changed industry building's top floor thickness to increase wallbang damage (now 8 units from 16)

- Improved Future's building elevator buttons placement
- Improved lighthouse's stairs

- Added 2 windows in industry building's top floor to limit camping
- Added elevator to condo (garage to 5th floor)
- Added deco in commercial buildings (wood planks are destructible)
- Added 1 shelf at the 2nd floor of the farmhouse

- Removed 1 pole in front of bank
- Removed 1 light in bank (backside)
- Removed crates in industry building (doesn't fit with the theme)

- Fixed industry building's ladder visual bug

Update: 22 Apr, 2020 @ 1:22pm

V1.2:

- Added light cue when enabling/disabling gatehouse entrance
- Added working camera monitor in security room
- Added poles in front of bank to limite vehicles entry
- Added custom posters in various location

- Changed industry building area
- Changed static door of gatehouse's small storage to a usable one
- Changed all trees entity type to prop_static from prop_dynamic
- Changed Future building's interior rooms window to transparent
- Changed Mill's structure and placement
- Changed computer screens background image (no longer sexualized)

- Improved streetpole_carblocker's texture
- Improved rock_04's collision model

- Removed lighthouse ladder, stairs are now working as intended

Update: 14 Dec, 2019 @ 1:50pm

V1.1:

- Removed all small trees
- Removed boxes in farm's large hangar
- Added more water near city
- Added trees near city
- Added utility poles in city
- Added rails around bank
- Added trees near Future building
- Added poles around gas station
- Improved bank architecture
- Improved rails in city (thinner)
- Changed commercial building, now enterable
- Changed middle fancy house to be enterable
- Changed gas station ground height to match surroundings
- Fixed 3 silo's roof
- Fixed table positioning in farm house's living room

Update: 5 Mar, 2019 @ 5:33pm

None Provided

Update: 5 Mar, 2019 @ 4:46pm

None Provided

Update: 4 Mar, 2019 @ 1:47pm

None Provided

Update: 3 Mar, 2019 @ 7:15pm