Arma 3
vurtual's backpack gear
Showing 1-10 of 10 entries
Update: 30 Jul, 2020 @ 7:19am

Possible fix for the tripod in multiplayer.

Update: 6 Oct, 2019 @ 1:41pm

Disabled autocenter on the tripod model.
Added custom carry/rotate actions to the tripod, so it can be easily placed in confined areas/when prone.
Small internal tweaks.

Update: 4 Oct, 2019 @ 5:29pm

Fixed slight misalignment issue with gunner animation(the center of the traverse should now exactly match the compass heading you had when you ACE carried it last).
Adjusted origins of the tripod, and made it spawn closer initially.
Disabled the tripod taking damage itself, as placing it weirdly could destroy it.
Fixed the player not taking damage from explosions.
Fixed lasers being blocked by the tripod.

Update: 2 Oct, 2019 @ 5:23am

Fixed compatability with my vehicle base, should no longer override its preinit and cause error messages.
Added classnames from 3CB BAF Weapons to the manual whitelist.
Added an "AG Bag" backpack that can carry the tripod and a spare barrel, using the arma 2 static weapon tripod bag model.

Update: 1 Oct, 2019 @ 2:55pm

Fixed classname filtering for tripod guns not using "isKindOf" correctly.
Added classnames for Faces of War machine guns to the manual whitelist.
Classname list is now a variable stored at vurtual_tripod_filter_classes, allowing for extension via mission/mod script.
Fixed the traversing wheel of the tripod to be 100 mils total instead of 50.

Update: 30 Sep, 2019 @ 8:51am

Fixed cfgpatches.

Update: 30 Sep, 2019 @ 8:47am

Moved backpack tent to this mod.
Added M122 machine gun tripod.

Update: 31 Jan, 2019 @ 11:11am

Added a UAV driver AI to the designator, so it will stay on when unmanned. (this took a lot of finagling to work right)
If you can't get into a laser designator(enemy side) or if it won't stay on(empty), pick it up and place it again.
Added a UI icon, preventing the error message.

Update: 28 Jan, 2019 @ 4:37pm

Small improvements to the model, addition of a visible thermal unit. Adjusted the magnification and reticle to be scaled correctly.

Update: 27 Jan, 2019 @ 8:24am