Killing Floor 2

Killing Floor 2

KF-TestingMapRedux
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Update: 24 Jan, 2020 @ 4:17pm

• Added Matriarch spawns
• Added DLC Weapons to wall
- Ion Thruster
- Rhino (single)
- Mosin Nagant
- G18+Riot Shield
• Fixed BlockingVolumes to allow Player ZEDs to walk through (VS Mode)
• Removed Battle Axe from wall

Update: 5 Dec, 2018 @ 4:03pm

• Replaced MKB42 with Battle Axe

Update: 6 Nov, 2018 @ 9:34pm

• Added Dual 9mm to SWAT's 2nd row Loadout
• Added 3 Crates to 3 Lanes to crouch on
• Added SC/FP/QP models outside of SomeTestMap Box
• Extended SC/FP/QP Triggers on SomeTestMap Box
• Adjusted other SC/FP/QP Lane Triggers

Update: 28 Oct, 2018 @ 12:31am

• Adjusted BlockingVolume for enclosed Zeds area
• New God Mode Toggle
• Perk Weapon Loadouts
1st row (adjusted)
- Strikers, Nailgun, & MedPistol
- FN FAL, AK12, & MedPistol
- AA12, HZ12, & Boomstick
- 401 & 501
- RPG, C4, & .500
- Flamethrower, Mac 10, & Dual Spitfires
- Dual Deags, Dual 2011s, Dual 1911s, & MedPistol
- FN FAL & M14
- Kriss, UMP, & MP5
- Freezethower & MedPistol
2nd row (new)
- Evis, Katana, & MedPistol
- SCAR & Stoner
- Doomstick, M4, & MedPistol
- MedShotty, Hemogoblin, & MedPistol
- Seeker6 & M16/M203
- Microwave Gun, Dragonsbreath, & MedPistol
- SPX, Dual .500s, & Dual 1858s
- RailGun & Crossbow
- P90, MP7, MedSMG, & MedPistol
- M99, 401, & MedPistol

Update: 23 Oct, 2018 @ 3:41pm

• Changed perk weapon loadouts
• Fixed out of place wall texture
• More Lighting changes
- TestLanes should be close to pictures (but still dimmer)
- TestArena area is slightly dimmer incase it was overwhelming

Update: 22 Oct, 2018 @ 7:43pm

• Adjusted Lighting in TestLanes area
- Slightly dimmer than pictures and shouldn't have reflection flickers from other lanes.

Update: 21 Oct, 2018 @ 11:59pm

• Minor TriggerVolumes/Text issue

Update: 21 Oct, 2018 @ 9:47pm

Workshop Release