Divinity: Original Sin 2

Divinity: Original Sin 2

Tracker- Shorter Cooldowns: DEFINITIVE EDITION
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Update: 26 Oct, 2018 @ 1:15am

Update: 21 Oct, 2018 @ 4:17pm

Update: 27 Sep, 2018 @ 12:15am

Update: 20 Sep, 2018 @ 9:56am

V 1.4.3
-Adjusted summons stats. Some of them were adjusted unintentionally on the port, and I felt their stats needed roping back a bit as they were given WAY more stat points per summon (Something like 8-12 times more points than average). This has been adjusted to a fraction of that number. They shouldn’t be nearly as game breaking.


-Added “Tracker” Crossbows to Thurston’s wares. Tracker Crossbows are a special type of crossbow that is built with a trademark lighter frame. This reduced their weight by 1 and reduces their movement cost to use by 50%, allowing you to move more every turn. They also come with a Heart Piercer-like skill called “Headshot” that allows you to daze targets and kill them if they are below the health threshold.

Update: 10 Sep, 2018 @ 5:07pm

V1.4.2
Quick fix to animations as I was made aware that they were not working as intended

-Re-imported all the visual/audio resources for the skills. This should fix the issues with the lack of sound and visuals.
-Added more sounds to the Camo skill
-Tweaked the Murder of Crows visuals a bit.

Update: 10 Sep, 2018 @ 9:09am

V1.4.1- The update with some balances and added skill spread.
-Fixed typo errors in a few skill descriptions.
-Hunter’s Mark changed to Weakness Exploit, same with Mass Mark. Marking was almost unnecessary, and the main point of the skill has been its exploit capability for a while.
-Tear Gas damage increased by 35%, blinded removed. This should allow for more strategic removal of armor without outright destroying the balance of the skill by allowing for abusive blinded application.
-Reduced Murder of Crows’ base damage by a small amount (down to 65% of weapon damage from 75%) to keep it in line with starter skills and to reward players for attacking clusters of enemies, and make the skill less punishing in single target situations.
-Increased the cost of Natural Remedy to balance the positives with the additional cost.
-Created 3 new skill tiers that show up at levels 2, 6, and 13. This is to bridge the gap in the amount of displayed skills between levels. Level 2 skills only require 1 huntsman, level 6 will require 3 huntsman, and level 13 skills will require 4 huntsman to learn. Specific skill movements and learning requirement changes are as follows:


*Tear gas moved to a starter skill, replacing Natural Remedy
*Power Stance, Summon Sleuth, and the new Weakness Exploit moved to the new level 2 tier
*Natural Remedy moved to Level 4 / 5 skill tier
*Nature’s Barricade, Ice Trap, Shock Trap, and Cursed Arrow moved to level 13 / 14 skill tier.
*Mass Mark moved to its proper place as a level 8 - 10 skill tier
*Prices for skills adjusted to try and match their places in the skill rankings.

Skills that you have books for should not be removed from your inventory, and the only thing that might change with this update is that skills moved to higher requirements will not be usable until you reach the usage requirement in Huntsman points.
I’m sorry in advance for any inconvenience this might cause in gameplay, but hopefully these changes should help with the number of skills being less overwhelming as you hit level 9, as well as balance some of the early game usage of the stronger skills without outright nerfing them.


Update: 9 Sep, 2018 @ 11:09am

Removed Cheat Chest

Update: 9 Sep, 2018 @ 11:06am

Fixed dialogue from locations showing when not in proper location.

Update: 9 Sep, 2018 @ 12:08am

Stayed up super late tonight to wrap up this patch.

-This update should a good amount of dialogue/possible dialogue paths to Thurston. He's now a SLIGHTLY more interesting set piece than just being a skill vendor. Dialogue progress is locked to each person that talks to him, so either everyone has to go through the dialogue or just use the same person to talk to him each time to get the extra dialogue options.
For those cheeky individuals, I hid a section of dialogue just for you, which you might get a laugh out of.

-Added damage information to the tooltips for Bola Shot and Cursed Arrow.

-Fixed Thurston's assigned physics, stats, and equipment class.

Update: 7 Sep, 2018 @ 7:54pm